Warhammer Quest: Starting Out

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Spiderman

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I'm at 13/14? I thought I took 6 damage from the Sword in post #256 and wasn't healed yet...

Dorgath continues to attack the ghosts, since they're in front of him now.
 

turgy22

Nothing Special
Spiderman;288267 said:
I'm at 13/14? I thought I took 6 damage from the Sword in post #256 and wasn't healed yet...
Are you Throg or Kelgar? If not, then you didn't take any damage.
 

Oversoul

The Tentacled One
Giving the healing to Dorgath and Throg to speed things up and since it almost certainly won't matter...

-Kelgar blesses himself with Vanquish. Kelgar gains an extra attack.
-Carrow becomes afraid of ghosts. His attacks are at -1 to hit.
-Carrow runs his sword through a ghost, dealing 4 damage.
-Throg slashes a ghost's torso, dealing 5 damage.
-Throg tries to bite a ghost, but can't catch the ethereal opponent and nearly falls over, bracing himself against the wall.
-A ghost catches Carrow in an icy grip, dealing 2 damage.
-A ghost strikes at Dorgath, but misses completely.

-Kelgar strikes a ghost, but the blow passes through it.
-Kelgar swings his hammer, hitting a ghost.
-Kelgar's Ring of Command increases the strength of his attack.
-The ghost dissipates.
-Dorgath swings for the last remaining ghost, but misses completely.
-Kelgar heals restores himself and Carrow to full health with his Ring of Jade.
-Kelgar is awarded 15 gold for his healing efforts. Praise Sigmar!


Round 5

The power phase is 1 for this turn.

-Kelgar fails to bless anything.
-Carrow charges the ghost, but fails to hit. He does finally have enough space to close the door, though (but no more undead seem to be coming from there anyway).
-Throg cuts at the ghost, but hits the wall of the corridor instead.
-Throg bites at the ghost, but his fangs pass through it without doing any damage.
-The ghost reaches toward Dorgath, but is brushed aside.
-Kelgar bashes at the ghost's shoulder with his hammer, dealing 4 damage.
-Dorgath splits the ghost down the middle with his axe.


The two halves of the last ghost drift down and fade away before reaching the ground. The Warriors breathe a sigh of relief, having apparently weathered the onslaught of so many undead little worse for the wear.

-Throg collects 200 gold.
-Dorgath collects 200 gold.
Kelgar collects 240 gold.
Carrow collects 160 gold.
 

Spiderman

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Geez, I'm reading the combat text and I still missed that we got the skeletons two rounds ago and the zombies one round ago :rolleyes:

Dorgath searches the undead to see if they were carrying anything cool. After that, he'll check out the west room (where the skeletons came from, if I remember correctly).
 

Oversoul

The Tentacled One
With Dorgath checking the room on the west and Carrow checking the room on the east, Throg remains in the middle to give them both some light (or maybe he just isn't inclined to move yet—with him there's no telling). However, both sides of the junction are dead ends: square rooms, the walls lined entirely with alcoves for interring the dead. If they were neatly prepared at one point, they have long since been wrecked by someone. Bits of bone and shattered coffins litter the floors. All the undead lurking here seem to have already been drawn out, unless they're hiding in the dark alcoves...
 

Attachments

Spiderman

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So I assume the undead we just fought weren't carrying anything "cool"? :)

Dorgath will thoroughly search the room he's in, checking the alcoves for stuff and the walls for secret doors.
 

Oversoul

The Tentacled One
In a dusty alcove, Dorgath makes an interesting find: a stone of dwarven construction, inscribed with a glowing rune. Being a dwarf himself, Dorgath recognizes the symbol as a rune of destruction. This is a rare and specially prepared stone. Pressing it against a metal weapon will burn the rune onto that weapon, permanently infusing the weapon with the rune's power. This will also destroy the stone, so this is only good for one weapon.

The weapon infused with the runestone of destruction will allow the wielder of that weapon to, once per adventure, gain double attacks with that weapon.
 

Spiderman

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"Well, this is a lucky find... I think I'll save this for now." Dorgath tucks it away.

Having finished with this room, Dorgath goes to the other room and thoroughly checks it out also for loot and secret doors.
 

Oversoul

The Tentacled One
As Dorgath is entering the room, a ghost walks through the wall and pulls a sword from one of the alcoves, wielding it at Carrow. As the ghost grips the sword, the ghost seems to shift and glow. Perhaps the sword is magical...
 

Oversoul

The Tentacled One
Dorgath cannot reach the ghost in time to engage in the first round of combat, although he can certainly be there to attack it for the second round of combat. Throg and Kelgar could reach the ghost, but have not elected to do so...

Dorgath rushes across the distance toward the ghost, which itself lunges at Carrow. The elf is ready, and strikes first, dealing what would be a lethal blow to most creatures. The sword hits this ghost as though it's hitting solid rock. That sword must be proctecting it...

-Carrow becomes afraid of ghosts. His attacks are at -1 to hit.
-Carrow slices through the ghost, dealing 3 damage.
-The ghost attempts to hit Carrow.
-Carrow dodges the ghost's attack.

Round 2
-The power phase is 1 for this turn.
 
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