Oversoul
The Tentacled One
Carrow slips away while the rest of the party surrounds the ghost. The ghost disregards the elf and turns its attention to Throg...
-Kelgar fails to bless anything this turn.
-Carrow shoots at the ghost, but in his haste misses the mark.
-Throg becomes afraid of ghosts. His attacks are at -1 to hit.
-Throg thrusts at the ghost, but cannot catch it.
-Throg bites into the ghost. His fangs are unaffected by the strange sword's power, and the ghost shudders, taking 2 damage.
-The ghost counterattacks, but misses.
-Dorgath becomes afraid of ghosts. His attacks are at -1 to hit.
-Dorgath strikes the ghost squarely with his axe, but it feels like hitting a brick wall and only deals 1 damage.
-Kelgar becomes afraid of ghosts. His attacks are at -1 to hit.
-Kelgar swings, but his hammer passes through the ghost without harming it.
Round 3
-The power phase is 6 for this turn.
-Kelgar blesses himself with Vanquish. Kelgar has an extra attack this turn.
-Carrow fires an arrow through the ghost, which does no damage.
-Throg slashes the ghost, dealing 1 damage.
-Throg bites the ghost, dealing 2 damage.
-The ghost strikes Throg with a chilling attack for 4 damage.
-Dorgath swings his axe, but the ghost moves out of the way.
-Kelgar smashes the ghost's head.
-Kelgar's Ring of Command increases the strength of his attack.
-The ghost takes 3 damage.
-Kelgar swings again, but his hammer slides through the ghost.
-Kelgar restores Throg's Wounds with his Ring of Jade.
-Kelgar is awarded 20 gold for his healing efforts. Praise Sigmar!
Round 4
-The power phase is 6 for this turn.
-Kelgar blesses himself with Vanquish. Kelgar has an extra attack this turn.
-Carrow fires an arrow over the ghost's head.
-Throg brings his sword in a huge arc into the ghost, but it bounces off.
-The Hellfire Sword creates a burst of flame, dealing 1 damage to the ghost, Throg, Dorgath, and Kelgar.
-Throg bites, but the attack has no effect on the ethereal opponent.
-The ghost chills Throg, dealing 2 damage.
-Dorgath slashes at the ghost, but the ghost parries his axe with its sword.
-Kelgar swings his hammer, but loses his balance.
-Kelgar attacks the ghost, but is trembling in fear and his aim is off.
-Kelgar heals himself and his companions with his Ring of Jade (but Throg is still slightly damaged).
-Kelgar collects 20 gold for his healing efforts. Praise Sigmar!
Round 5
-The power phase is 2 for this turn.
-Kelgar fails to bless anything.
-Carrow fires an arrow over the ghost's head.
-Throg thrusts at the ghost, but is trembling in fear and his aim is off.
-Throg bites at the ghost, but cannot catch it.
-The ghost chills Throg, dealing 2 damage.
-Dorgath swings his axe, but only hits the floor.
-Kelgar swings his hammer, but is trembling in fear and his aim is off.
Round 6
-The power phase is 2 for this turn.
-Kelgar fails to bless anything.
-Carrow shoots at the ghost, but his shot flies wide.
-The ghost catches Throg in a chilling grasp for 1 damage.
-Throg's fear causes him to miss the ghost.
-Throg lunges and bites, but the ghost isn't even close.
-Dorgath brings his axe up into the ghost's face, but it rebounds off without doing any damage.
-Kelgar swings his hammer, hitting the ghost in the head. His Ring of Command strengthens the attack, but it still only deals 1 damage.
Round 7
-The power phase is 5 for this turn.
-Kelgar blesses himself with Vanquish. Kelgar has an extra attack this turn.
-Carrow fires an arrow through the ghost, which does no damage.
-Throg stumbles and fails to threaten the ghost with his strike.
-Throg tries to catch the ghost in his jaws, but the ghost sidesteps him.
-The ghost catches Throg in a chilling grasp for 1 damage.
-Dorgath chops at the ghost, but his axe is blocked by the ghost's sword.
-Kelgar attacks, but misses completely.
-Kelgar attacks, but misses completely.
Round 8
-The power phase is 4 for this turn.
-Kelgar fails to bless anything.
-Carrow's fear messes up his aim and his arrow barely misses the ghost.
-The ghost tries to catch Throg, but is too slow.
-Throg swings his sword at the ghost, but the ghost parries his attack.
-Throg lunges at the ghost and nearly slices his own face open on the ghost's sword.
-Dorgath's axe passes through the ghost without harming it.
-Kelgar raises his hammer over his head to bring it down on the ghost, but has it knocked aside by the ghost's sword.
Round 9
-The power phase is 2 for this turn.
-Kelgar fails to bless anything.
-Carrow's fear causes his shot to go wide.
-Throg cuts at the ghost, but misses.
-Throg snaps at the ghost, but misses.
-The ghost tries to catch Throg, but is too slow.
-Dorgath springs at the ghost, but barely misses his attack.
-Kelgar swings his hammer, but it passes through the ghost without effect.
-Kelgar restores Throg's Wounds with this Ring of Jade.
-Kelgar is awarded 25 gold for his healing efforts. Praise Sigmar!
-Round 10
-The power phase is 4 for this turn.
-Kelgar blesses himself with Vanquish. Kelgar has an extra attack this turn.
-Carrow misses his shot again.
-The ghost catches Throg in a chilling grasp, dealing 1 damage.
-Throg strikes with his sword, but is blocked by the ghost's sword.
-Throg snaps at the ghost, but misses.
-Dorgath springs at the ghost with a powerful blow of his axe, dealing 7 damage.
After much fighting and after sustaining several blows that should have finished it, the ghost drops its magical sword and floats, dissipating, to the earth.
Poor Carrow had no luck once he switched to his bow. I mean, ghosts are supposed to be hard to hit anyway, but still...
-Kelgar fails to bless anything this turn.
-Carrow shoots at the ghost, but in his haste misses the mark.
-Throg becomes afraid of ghosts. His attacks are at -1 to hit.
-Throg thrusts at the ghost, but cannot catch it.
-Throg bites into the ghost. His fangs are unaffected by the strange sword's power, and the ghost shudders, taking 2 damage.
-The ghost counterattacks, but misses.
-Dorgath becomes afraid of ghosts. His attacks are at -1 to hit.
-Dorgath strikes the ghost squarely with his axe, but it feels like hitting a brick wall and only deals 1 damage.
-Kelgar becomes afraid of ghosts. His attacks are at -1 to hit.
-Kelgar swings, but his hammer passes through the ghost without harming it.
Round 3
-The power phase is 6 for this turn.
-Kelgar blesses himself with Vanquish. Kelgar has an extra attack this turn.
-Carrow fires an arrow through the ghost, which does no damage.
-Throg slashes the ghost, dealing 1 damage.
-Throg bites the ghost, dealing 2 damage.
-The ghost strikes Throg with a chilling attack for 4 damage.
-Dorgath swings his axe, but the ghost moves out of the way.
-Kelgar smashes the ghost's head.
-Kelgar's Ring of Command increases the strength of his attack.
-The ghost takes 3 damage.
-Kelgar swings again, but his hammer slides through the ghost.
-Kelgar restores Throg's Wounds with his Ring of Jade.
-Kelgar is awarded 20 gold for his healing efforts. Praise Sigmar!
Round 4
-The power phase is 6 for this turn.
-Kelgar blesses himself with Vanquish. Kelgar has an extra attack this turn.
-Carrow fires an arrow over the ghost's head.
-Throg brings his sword in a huge arc into the ghost, but it bounces off.
-The Hellfire Sword creates a burst of flame, dealing 1 damage to the ghost, Throg, Dorgath, and Kelgar.
-Throg bites, but the attack has no effect on the ethereal opponent.
-The ghost chills Throg, dealing 2 damage.
-Dorgath slashes at the ghost, but the ghost parries his axe with its sword.
-Kelgar swings his hammer, but loses his balance.
-Kelgar attacks the ghost, but is trembling in fear and his aim is off.
-Kelgar heals himself and his companions with his Ring of Jade (but Throg is still slightly damaged).
-Kelgar collects 20 gold for his healing efforts. Praise Sigmar!
Round 5
-The power phase is 2 for this turn.
-Kelgar fails to bless anything.
-Carrow fires an arrow over the ghost's head.
-Throg thrusts at the ghost, but is trembling in fear and his aim is off.
-Throg bites at the ghost, but cannot catch it.
-The ghost chills Throg, dealing 2 damage.
-Dorgath swings his axe, but only hits the floor.
-Kelgar swings his hammer, but is trembling in fear and his aim is off.
Round 6
-The power phase is 2 for this turn.
-Kelgar fails to bless anything.
-Carrow shoots at the ghost, but his shot flies wide.
-The ghost catches Throg in a chilling grasp for 1 damage.
-Throg's fear causes him to miss the ghost.
-Throg lunges and bites, but the ghost isn't even close.
-Dorgath brings his axe up into the ghost's face, but it rebounds off without doing any damage.
-Kelgar swings his hammer, hitting the ghost in the head. His Ring of Command strengthens the attack, but it still only deals 1 damage.
Round 7
-The power phase is 5 for this turn.
-Kelgar blesses himself with Vanquish. Kelgar has an extra attack this turn.
-Carrow fires an arrow through the ghost, which does no damage.
-Throg stumbles and fails to threaten the ghost with his strike.
-Throg tries to catch the ghost in his jaws, but the ghost sidesteps him.
-The ghost catches Throg in a chilling grasp for 1 damage.
-Dorgath chops at the ghost, but his axe is blocked by the ghost's sword.
-Kelgar attacks, but misses completely.
-Kelgar attacks, but misses completely.
Round 8
-The power phase is 4 for this turn.
-Kelgar fails to bless anything.
-Carrow's fear messes up his aim and his arrow barely misses the ghost.
-The ghost tries to catch Throg, but is too slow.
-Throg swings his sword at the ghost, but the ghost parries his attack.
-Throg lunges at the ghost and nearly slices his own face open on the ghost's sword.
-Dorgath's axe passes through the ghost without harming it.
-Kelgar raises his hammer over his head to bring it down on the ghost, but has it knocked aside by the ghost's sword.
Round 9
-The power phase is 2 for this turn.
-Kelgar fails to bless anything.
-Carrow's fear causes his shot to go wide.
-Throg cuts at the ghost, but misses.
-Throg snaps at the ghost, but misses.
-The ghost tries to catch Throg, but is too slow.
-Dorgath springs at the ghost, but barely misses his attack.
-Kelgar swings his hammer, but it passes through the ghost without effect.
-Kelgar restores Throg's Wounds with this Ring of Jade.
-Kelgar is awarded 25 gold for his healing efforts. Praise Sigmar!
-Round 10
-The power phase is 4 for this turn.
-Kelgar blesses himself with Vanquish. Kelgar has an extra attack this turn.
-Carrow misses his shot again.
-The ghost catches Throg in a chilling grasp, dealing 1 damage.
-Throg strikes with his sword, but is blocked by the ghost's sword.
-Throg snaps at the ghost, but misses.
-Dorgath springs at the ghost with a powerful blow of his axe, dealing 7 damage.
After much fighting and after sustaining several blows that should have finished it, the ghost drops its magical sword and floats, dissipating, to the earth.
Poor Carrow had no luck once he switched to his bow. I mean, ghosts are supposed to be hard to hit anyway, but still...