L
Limited
Guest
Simic Growth Chamber?Mooseman said:It can't be free, since the U will never equal U+G. And the land comes in tapped.
Island with Wild Growth?
This is true, but this is a card that, like Life from the Loam with Dredge, removes the tension of the mechanic. Having to choose between drawing a card or dredging something affects your mana-development.What about 1GG for one land? Also remeber that the land has to come from the RFG zone and that is a liability in itself, as you need lands put there. This is different from a library search, more like a GY search, but even tougher.
In this case, having to choose between landcasting or playing that land creates that tension.
Thats why I have tried to make the added effect something small or something that complements the original spell. I really think that putting drops on a spell with just one generic mana in its cost is, most of the time, just going to be just like a bleed spell from Ravnica. Only the wording is going to be confusing.Yes, different in that you could pay more than 1 and get multiple effects, but by making the costs 2 or 3 generic allows for too much abuse of "good" effects. That's why I have kept them to 1 generic and then it would have to be combined with things like cost increaser to get more effects.
I'd love to make a lot of cute drop-spells and then just a few with multiple drops, so you can have something like this:
Drive 3U
Instant
Tap or untap target creature.
~ deals one damage to that creature for each R spent to play ~.
Put a +1/+1 counter on that creature for each G spent to play ~.
Hmm.. maybe not the best example, but you get what I'm aiming for right?
I like all the totems, btw.