We seemed to have "petered out" for a little bit. But, fear not, I have an idea.
Here is our color distribution right now:
White: 18
Blue: 31
Black: 22
Red: 25
Green: 20
Gold: 21
Land: 9
Artifact: 8
It seems to me that white is severely lacking, while Blue has been on an uprise.We need to give a little bit more attention to white, but the excess of blue spawns another question:
If we do the "Odd One Out" concept (like we have been going through with), do we give Blue more cards AND, if so, what's the distribution?
Next, we don't have that many cards with their rarities disinguished. Now, while I agree that they should not be finalized until the very end, perhaps we could go through and figure out the obvious rares.
Next, DarthFerret is gracious enough to begin the tedious task of seeking appropriate artwork. Flavor-text needs the same attention. However, I'm not sure if we should dive too much into this (or maybe too much into the artwork for that matter) until we are in agreement on the storyline or the base of the storyline. We have the "All against blue" storyline and we've begun to look at Norse mythology for some of our names. Is there anyone who knows enough of Norse Mythology to know if these two concepts can work together? Or, do we go in one direction and scarp the other (i.e.: keep the "out with blue" and creature brand new characters/races to continue).
On that note, I'm noticing an absense of legends. I count 3: King Stirge, Shalla Grimm, and Quaron, Masater of Mutation. If/when we make any more legends, I believe they need to tie into whatever storyline we come up with.
Last, we have a few cards that are suggested with a group of suggestions for what to do with them (for example : Cowardly Ghost v1 and v2, Bifrost v1, v2, and v3, etc). Do we want to go through these and discuss which best fits our sets OR do we want to shelve this until we see where the evolution of our set takes us?
Ransac, cpa trash man