Second Singleton 5-Way Refresher Duel!

B

BigBlue

Guest
I wouldn't call it 0-7... 0-7 for Oona, but I'm happy to remove 2 counters and 3 beefy dudes...

UUD

Attack Ransac w/ Oona
Attack Turgy w/ the Specter
Done after that.

Ransac: 13
Hand: 3
Library: 44
In Play:

(T) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(T) Savannah (G/W)
(T) Plains

(U) Exalted Angel (4/5, flying, lifelink)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 38
In Play:

(U) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(U) Serra Sphinx (4/4, Flying, Vigilence)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


Spiderman: 9
Hand: 7
Library: 40
In Play:

(T) Plains
(T) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll
RFG:


Turgy22: 18
Hand: 7
Library: 41
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant
RFG:

BigBlue: 12
Hand: 5
Library: 32
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 

Ransac

CPA Trash Man
No blocks for me.

Untap, Upkeep, Draw, Equip my Angel with my SoFI, Attack Spidey with my 6/7 lifelink flying monster....

Ransac: 8
Hand: 3
Library: 44
In Play:

(U) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 38
In Play:

(U) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(U) Serra Sphinx (4/4, Flying, Vigilence)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


Spiderman: 9
Hand: 7
Library: 40
In Play:

(T) Plains
(T) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll
RFG:


Turgy22: 18
Hand: 7
Library: 41
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant
RFG:

BigBlue: 12
Hand: 5
Library: 32
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:


Ransac, cpa trash man
 

Ransac

CPA Trash Man
Your Nexus dies a horrible, horrible fate and I'll gain 6 life. Done.

Ransac: 14
Hand: 3
Library: 44
In Play:

(U) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 38
In Play:

(U) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(U) Serra Sphinx (4/4, Flying, Vigilence)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


Spiderman: 9
Hand: 7
Library: 40
In Play:

(T) Plains
(T) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus
RFG:


Turgy22: 18
Hand: 7
Library: 41
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant
RFG:

BigBlue: 12
Hand: 5
Library: 32
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:


Ransac, cpa trash man
 

Melkor

Well-known member
Untap, Upkeep (Put fuse counter on Keg), Draw

Soothsaying, attack turgy22 with Sphinx, done

Ransac: 14
Hand: 3
Library: 44
In Play:

(U) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 38
In Play:

(T) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(U) Serra Sphinx (4/4, Flying, Vigilence)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


Spiderman: 9
Hand: 7
Library: 40
In Play:

(T) Plains
(T) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus
RFG:


Turgy22: 18
Hand: 7
Library: 41
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant
RFG:

BigBlue: 12
Hand: 5
Library: 32
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Done - discard Convolute

Ransac: 14
Hand: 3
Library: 44
In Play:

(U) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 38
In Play:

(T) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(U) Serra Sphinx (4/4, Flying, Vigilence)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


Spiderman: 9
Hand: 7
Library: 39
In Play:

(U) Plains
(U) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
RFG:


Turgy22: 18
Hand: 7
Library: 41
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant
RFG:

BigBlue: 12
Hand: 5
Library: 32
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 

turgy22

Nothing Special
In response to Melkor's Sphinx attack, I'm going to play Red Elemental Blast, targeting the Sphinx.

Will wait for a response before beginning my turn.
 

turgy22

Nothing Special
Untap, upkeep, Draw

Done.

Ransac: 14
Hand: 3
Library: 44
In Play:

(U) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 38
In Play:

(T) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell


Spiderman: 9
Hand: 7
Library: 39
In Play:

(U) Plains
(U) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
RFG:


Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
RFG:

BigBlue: 12
Hand: 5
Library: 32
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 
B

BigBlue

Guest
EOT (turgy) - Zap Melkor's Deck for 4 cards w/ Oona - name Blue.

UUD

(Waiting on Melkor's response)

Ransac: 14
Hand: 3
Library: 44
In Play:

(U) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)

Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 38 34?
In Play:

(T) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, ??, ??, ??, ??


Spiderman: 9
Hand: 7
Library: 39
In Play:

(U) Plains
(U) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
RFG:


Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
RFG:

BigBlue: 12
Hand: 6
Library: 31
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(U) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(U) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 
B

BigBlue

Guest
Happy, Happy, Joy, Joy... I finally get a rogue Faerie!

Attack Ransac w/ Oona, The Faerie, and the Specter.

Ransac: 14 6?
Hand: 3
Library: 44
In Play:

(U) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)

Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 31
In Play:

(T) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island

Spiderman: 9
Hand: 7
Library: 39
In Play:

(U) Plains
(U) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
RFG:


Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
RFG:

BigBlue: 12
Hand: 6
Library: 31
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
(T) Faerie Rogue (1/1; Flying)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 

Ransac

CPA Trash Man
Hold on there. I had a response after the Oona ability resolved at the end of Turgy22's end. I'll Putrefy the Oona.


Ransac, cpa trash man
 

Ransac

CPA Trash Man
You ARE missing something!!!!!!...... my incredibly inept skills at this game. The smashing will now commence. No blocks, responses.



Ransac, cpa trash man
 
B

BigBlue

Guest
I'll have you return a permanent you control to your hand.

Done after that.

Ransac: 6
Hand: 3
Library: 44
In Play:

(U) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(T) Exalted Angel (6/7, flying, lifelink, other fun stuff)

Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 31
In Play:

(T) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island

Spiderman: 9
Hand: 7
Library: 39
In Play:

(U) Plains
(U) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
RFG:


Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
RFG:

BigBlue: 12
Hand: 6
Library: 31
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
(T) Faerie Rogue (1/1; Flying)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 

Ransac

CPA Trash Man
I'll bounce my Lab.

Untap, Upkeep, Draw. Putrefy the Specter. Response?

Ransac: 6
Hand: 4
Library: 43
In Play:

(T) Godless Shrine (T: W/B)
(T) Savannah (G/W)
(T) Plains

(U) Exalted Angel (6/7, flying, lifelink, other fun stuff)

Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2) equipped to the Angel

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bsosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger

Melkor: 14
Hand: 5
Library: 31
In Play:

(T) (U) (U) Island x3
(U) Swamp x1
(U) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~) (1 Fuse Counter)

Soothsaying (UU3: Shuffle your library. X: Look at the top X cards of your library and put them back in any order.)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse, Serra Sphinx
RFG: Forbid, Meloku the Clouded Mirror, Island, Counterspell, Island, Capsize, Swamp, Island

Spiderman: 9
Hand: 7
Library: 39
In Play:

(U) Plains
(U) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island, Disrupt, Merchant Scroll, Blinkmoth Nexus, Convolute
RFG:


Turgy22: 18
Hand: 7
Library: 40
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest, Land Grant, Red Elemental Blast
RFG:

BigBlue: 12
Hand: 6
Library: 31
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie Rogue into play for each card of the chosen color removed)
(T) Faerie Rogue (1/1; Flying)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:[/QUOTE]
 
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