Second Singleton 5-Way Refresher Duel!

Ransac

CPA Trash Man
Done.

Ransac: 13
Hand: 2
Library: 47
In Play:

(T) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(S) Face-Down Dude (2/2)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bosk, Blinding Angel
RFG:


Melkor: 14
Hand: 4
Library: 49
In Play:

(T) (T) (U) Island x3
(T) Swamp x1
(T) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)


Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
RFG:


Spiderman: 20
Hand: 7
Library: 43
In Play:

(T) Plains
(T) Island
(T) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(T) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls
RFG:


Turgy22: 18
Hand: 7
Library: 43
In Play:

(TTT) Forest x3
(T) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest
RFG:

BigBlue: 12
Hand: 3
Library: 34
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(TU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(T) Spirit Token (1/1; Flying)
(T) Spirit Token (1/1; Flying)
(S) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:


Ransac, cpa trash man
 

Melkor

Well-known member
Untap, Upkeep, Draw

Serra Sphinx, done

Ransac: 13
Hand: 2
Library: 47
In Play:

(T) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(S) Face-Down Dude (2/2)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bosk, Blinding Angel
RFG:


Melkor: 14
Hand: 4
Library: 42
In Play:

(T) (T) (T) Island x3
(T) Swamp x1
(T) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(S) Serra Sphinx (4/4, Flying, Vigilence)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
RFG:


Spiderman: 20
Hand: 7
Library: 43
In Play:

(T) Plains
(T) Island
(T) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(T) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(T) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls
RFG:


Turgy22: 18
Hand: 7
Library: 43
In Play:

(TTT) Forest x3
(T) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest
RFG:

BigBlue: 12
Hand: 3
Library: 34
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(TU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(T) Spirit Token (1/1; Flying)
(T) Spirit Token (1/1; Flying)
(S) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep, Draw

Done - discard Island

Ransac: 13
Hand: 2
Library: 47
In Play:

(T) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(S) Face-Down Dude (2/2)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bosk, Blinding Angel
RFG:


Melkor: 14
Hand: 4
Library: 42
In Play:

(T) (T) (T) Island x3
(T) Swamp x1
(T) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(S) Serra Sphinx (4/4, Flying, Vigilence)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
RFG:


Spiderman: 20
Hand: 7
Library: 42
In Play:

(U) Plains
(U) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island
RFG:


Turgy22: 18
Hand: 7
Library: 43
In Play:

(TTT) Forest x3
(T) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest
RFG:

BigBlue: 12
Hand: 3
Library: 34
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(TU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(T) Spirit Token (1/1; Flying)
(T) Spirit Token (1/1; Flying)
(S) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 

turgy22

Nothing Special
Untap, upkeep, Draw

Done - discard Forest

Ransac: 13
Hand: 2
Library: 47
In Play:

(T) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(S) Face-Down Dude (2/2)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bosk, Blinding Angel
RFG:


Melkor: 14
Hand: 4
Library: 42
In Play:

(T) (T) (T) Island x3
(T) Swamp x1
(T) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(S) Serra Sphinx (4/4, Flying, Vigilence)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
RFG:


Spiderman: 20
Hand: 7
Library: 42
In Play:

(U) Plains
(U) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island
RFG:


Turgy22: 18
Hand: 7
Library: 42
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest
RFG:

BigBlue: 12
Hand: 3
Library: 34
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(TU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(T) Spirit Token (1/1; Flying)
(T) Spirit Token (1/1; Flying)
(S) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 
B

BigBlue

Guest
At Turgy's EOT, Tap out to activate Oona on Ransac (for 3)

Name White.
 
B

BigBlue

Guest
The funny thing is, when I didn't have the Oona... I wanted the wrath...

Now, not so much. :)
 

Ransac

CPA Trash Man
You can't activate Oona yet. You played Reanimate during YOUR turn. It still has summoning sickness.


Ransac, cpa trash man
 

Ransac

CPA Trash Man
*Ransac puts his jaw back in his head after rechecking Gatherer for Oona.*


Wow....... okay. Three cards: Tarmogoyf, Plains, Spiritmonger...... jerk....


Ransac, cpa trash man
 
B

BigBlue

Guest
(*If it's any consolation, I did the same thing when I noticed it during Spidey's turn... I thought it was Tap... *)

Crap, shoulda named Green...

UUD

Attack Spidey w/ Specter & Oona.

Ransac: 13
Hand: 2
Library: 44
In Play:

(T) Godless Shrine (T: W/B)
(T) Volrath's Stronghold (T: 1. 1B, T: Put target creature card from your graveyard on top of your library.)
(U) Savannah (G/W)
(T) Plains

(S) Face-Down Dude (2/2)


Sword of Fire and Ice (Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. Equip 2)

Graveyard: Duress, Thoughtseize, Crime//Punishment, Krosan Grip, Murmuring Bosk, Blinding Angel
RFG: Tarmgoyf, Plains, Spiritmonger


Melkor: 14
Hand: 4
Library: 42
In Play:

(T) (T) (T) Island x3
(T) Swamp x1
(T) Watery Grave x1

(U) Powder Keg (During your upkeep you may put a fuse counter on ~; T, Sacrifice ~: Destroy all creatures and artifacts with converted mana cost equal to the number of fuse counters on ~)

(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(S) Serra Sphinx (4/4, Flying, Vigilence)

Graveyard: Chrome Mox, Brainstorm, Cruel Edict, Control Magic, Swamp, Sinkhole, Dimir Cutpurse
RFG:


Spiderman: 20
Hand: 7
Library: 42
In Play:

(U) Plains
(U) Island
(U) Faerie Conclave (~ CIP tapped. T: Add U to my mana pool. 1U: ~ becomes a 2/1 blue Faerie creature w/flying ueot. It's still a land)
(U) Forbidding Watchtower (~ CIP tapped. T: Add W to my mana pool. 1W: ~ becomes a 1/5 white Soldier creature ueot. It's still a land)
(U) Blinkmoth Nexus (T: add 1 to your mana pool. 1: ~ becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gains +1/+1 until end of turn)

Limited Resources (When ~ CIP, each player chooses five lands he controls and sacs the rest. Players can't play lands if there are ten or more lands in play)

Graveyard: March of Souls, Island
RFG:


Turgy22: 18
Hand: 7
Library: 42
In Play:

(UUU) Forest x3
(U) Mountain x1
(U) Stomping Ground (T: Add R or G; CIP tapped)

(U) Spirit Token (1/1; Flying)

Graveyard: Zodiac Dragon, Brawn, Masticore, Harmonize, Forest, Forest
RFG:

BigBlue: 12
Hand: 4
Library: 33
In Play:

(U) Island
(U) Rishadan Port (T:1; 1,T: Tap target Land)
(U) Underground River (T:1; T: U or B and take 1 dmg)
(UU) Swamp

(T) Blizzard Specter (2/3; Flying; When ~ deals combat dmg to a player, choose one - That player returns a permanent they control to its owner's hand; or that player discards a card.)
(U) Spirit Token (1/1; Flying)
(U) Spirit Token (1/1; Flying)
(T) Oona, Queen of the Fae (5/5; Flying; X(U/B): Name a color. Target player removes the top X cards of their library from the game. Put a 1/1 Blue & Black Flying Faerie into play for each card of the chosen color removed)

Graveyard: Shadowmage Infiltrator, Reality Ripple, Mundungu, Hypnotic Specter, Reanimate
RFG:
 
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