Here's the story. I could have restarted after each player had 2 turns, but I figure it's best to just restart from the beginning. So I'll assume everyone's still game for it, and we'll take it from the top. The correct way, this time!
I'm sticking with the Actions we used last game -- I still like them. And they don't actually cause infinite loops, which is a good thing.
Spiderman's 1st Turn
Hand:
1 - Copper x3
Estate x2
You've got 3 treasure to spend on 1 buy.
Stockpiles:
QTY..CARD
32...Copper (cost = 0, 1 treasure)
40...Silver (3, 2 treasure)
30...Gold (6, 3 treasure)
12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
12...Province (8, 6 victory points)
10...Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
10...Village (3) (+2 actions. Draw one card.)
10...Woodcutter (3) (+1 buy. +2 treasure for this turn.)
10...Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
10...Feast (4) (Trash this card. Gain a card costing up to 5.)
10...Smithy (4) (Draw 3 cards.)
10...Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
10...Laboratory (5) (+1 action. Draw two cards.)
10...Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
10...Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)
Deck sizes / Draw pile sizes:
Spiderman -- 10 / 5
Turgy22 -- 10 / 10
Melkor -- 10 / 10
Oversoul -- 10 / 10
Next up: Turgy22's 1st Turn