Tag Guard
Didn't someone mention a CPA card set? Here's a couple of mine; they might need toning down, this was taken from an old post at another site.
Heightened Senses 2RR
Enchant Creature
Enchanted creature gains first strike and trample.
Fork Theurge 3RR
Legendary Spellshaper
2RRT, Discard two cards: Put an effect onto the stack.
It becomes a copy of target instant or sorcery.
Lightning Sphere 3R
Enchantment
Lighning Sphere deals one damage to each creature during
your upkeep.
Frantic Tutor 1R
Instant
Search your library for a card and add it to your hand.
At the end of your next turn, you lose the game.
Malus' Blessing G
Instant
Target creature gets a +1/+1 counter.
Draw a card.
Y The Alien 4GG
Summon Legend
~This~ may not be the target of spells or abilities.
2GG: Put a +1+1 counter on ~this~. Play this ability only once each turn.
GG: Deal 1 damage to any creature.
2/3
"Don't try to harm me, little man. I have powers you cannot dream of."
Argivian Healer 1G
Creature- Healer
GT: Regenerate target creature.
Put a +1/+1 counter on it. 1/1
"It`s okay, you only died for a minute or two there."- Healer
Malus, Nature Lord 4GG
Summon Legend
Malus counts as a Nature Spirit.
Tap an untapped forest you control: Malus gets +1/+1 as long as that forest remains tapped. You may choose not to untap the forest during your untap phase.
4/4
Teferi, Planeswalker 4UU
Creature- Mage Legend
2UU: Target permanent phases out.
2UU: Target permanent gains phasing.
Teferi, Planeswalker cannot be the target of spells or abilities.
4/4
"I can warp time and space itself.........I just have no idea how to stop it"- Teferi
Telepathic Burst 3U Instant
If you control an island, you may tap an untapped blue creature you
control instead of paying ~this~'s mana cost.
Deal 2 damage to any one creature or player.
Time Flux UUU
Sorcery
Take an extra turn after this one.
Your opponent may take an extra turn after their next turn.
Hypnotic Suggestion 3UU
Instant
Choose an ability controlled by target creature.
Force that creature to activate its ability; your opponent pays any costs. You control the ability.
"You elf works for me now."
Illor, Master Telepath 2UU
Creature- Telepath Legend
All players except you play with their hands revealed.
2UT: Look at top three cards of target players library and put them back in any order.
Impenetrable Barrier 4UU
Enchantment
Fading 2
Creatures cannot attack.
Terrestrial Rebuff 0
Instant
~This~ counts as a blue card.
As an additional cost to playing ~this~, sacrifice two lands.
Play ~this~ only if you control an Island.
Counter target spell.
Spell Shred 4UU
Instant
Counter target spell and remove it from the game.
Whenever a spell of the same name as the one countered is played, counter it and remove it from the game.
"Where's your Yawgmoth's Bargain now?"
Desperate Measures U
Instant
Counter target spell that would cause you to lose the game upon its resolution.
"Stroke of Genius THIS!"
Transferance 1UU
Instant
Counter target spell. You may pay 1UU to instead become the controller of the spell.
"Interesting creature. I think I'll take it."
Rethink 0
Instant
Rethink counts as a blue spell.
Counter target spell you control. Return it to your hand and untap the lands you used to pay for it.
"On second thought....."
Safety Precaution 2UU
Enchantment
Fading 4
Name a spell card. If that spell card is played, counter it.
Therrix, Dark Lord 5BB
Creature- Dark Legend
Trample
If Therrix damages a creature, destroy it at end of turn.
6/5
"No one knws where this new Dark Lord has come from,and he says he shall be the end of us all." Diary Entry 1
Therrix's Assassin 3B
Creature- Assassin
When Therrix`s Assassin comes into play, choose a color.
3T: Destroy target creature of the chosen color. It may not regenerate.
4: Choose another color.
1/2
He`ll kill what Therrix tells him to.
Therrix`s Gaze 3BB
Sorcery
You gain control of target creature.
It becomes black and gets +2/-1. (This effect does not end at end of turn).
"Even on the battlefield, Therrix`s hypnotic gaze could make a new slave." -Diary Entry
Universe Scar B
Instant
Remove target permanent from the game. Flip a coin. If it is tails, remove two permanets you control from the game of opponent's choice..
"The attack will kill Therrix.....but at great peril." Koryn
Lim-Dul, Necromancer 3BBB
Creature-Necromancer Legend
3BB: Put target card from your graveyard into your hand.
3BB: Pay X life: Draw X cards. Skip your next draw phase.
2/3
Parallax Bomb 4B
Enchantment
Target permanent gains "Fading: 1"
Vaporize BBBB
Sorcery
Remove target creature from the game.
Draw a card.
Obliterate 3BB
Sorcery
Destroy all nonland permanents you do not control. Reduce your life total to one.
Extra Life 4WW
Enchantment
During your upkeep, if you are at one life, you may sacrifice ~this~ and set your life total to 20.
Reality Lock 2WW
Enchant Permanent
Fading 2
Do not remove fading counters from enchanted permanent.
"I can merely slow it down."- Koryn
Parallax Flood 3WW
Enchantment
Fading 3
Remove a fading counter from Parallax Flood if it is in play: Put a fading counter on target permanent with fading.
Therrix`s Deception BBWW
Enchantment
Sacrifice a white creature; Search your library for a black creature and put it into your hand.
"The Prophet said that Therrix came to help- and then the killing began." -Diary Entry
Hypnotic Allure 2BU
Enchant Creature
If any creatures block or are blocked by enchanted creature, you may pay 5 for each one. If you do, untap and permanently gain control of them. They neither deal nor recieve combat damage this turn.
"Moldor`s legendary Soul Medallion only worked by preying off of fear and rage, turning them loyal to his dark cause."
Koryn, Master Wizard WBURG
Creature- Mage Legend
When ~this~ comes into play, choose a color
~This~ has protection from that color.
WBURGT: Destroy target permanent.
5/5
"I was a simple wizard- until I discovered the Great Powerstone."-Koryn
Prophet of Therrix 3BW
Creature- Prophet Legend
4BBT: Permanently gain control of target nonblack creature. It recieves a -1/-1 counter.
1/1
"Liar of liars, deciever of decievers. The evil Prophet has betrayed us all."- Diary Entry
Malus' Sanctuary
Legendary Land
T: Put a creature from play under Malus' Sanctuary.
T: Return creature under Malus' Sanctuary to play with a +2/+2 counter on it.
" The enemy though Malus was retreating, but he only came back stronger."
Jungle Retreat
Land
Whenever a creature would be put into the graveyard, you mat tap ~this~ and put it under ~this~ instead. 5T: Put all creatures under ~this~ into play.
Fountain of Power
Legendary Land
During each players main phase, they may add two mana of any one color to their pool.
This ability may not be played the turn ~this~ comes into play.
Amulet of Koryn 6
Legendary Artifact
1T: Tap or untap target permanent.
"The Amulet gives Koryn incredible control over his environment."- Malus
Black Runestone 5
Legendary Artifact
5T: Target player discards a card at random.
""The Runestone of Darkness, of corruption, of evil, of hatred."- Runestone Inscription
Blue Runestone 5
Legendary Artifact
5T: Look at the top three cards of your library. Choose one, put it in your hand, and put the other two on the bottom of your library in any order.
"The Runestone of Wisdom, of insight, of intellect, of knowledge." Runestone Inscription
Green Runestone 5
Legendary Artifact
5T: Target creature gets +4/+2 until end of turn.
"The Runestone of Courage, of bravery, of valor, of honor."- Runestone Inscription Red Powerstone
Red Runestone 5
Legendary Artifact
5T: Destroy target attacking or blocking creature.
"The Runestone of Power, of rage, of fury, of might."- Runestone Inscription
White Runestone 5
Legendary Artifact
5T: Prevent all damage dealt in combat to creatures you control.
"The Runestone of Purity, of life, of energy, of divinity."- Runestone Inscription
Staff of Koryn 4
Artifact
1T: Target creature gets protection from the color of your choice until the end of the turn.
"Every time the staff flashed, my spell would mysteriously fail."- Unknown Wizard
Crystalline Orb 5
Artifact
Sacrifice: Put two Powerstone tokens into play. Treat them as artifacts with the ability "T: add 1 mana of any color to your mana pool."
The ancient Thran shattered these huge spheres to create the foundations for their empire- powerstones.
Great Powerstone 5
Legendary Artifact
T: Add 2 mana of any color to your mana pool.
Great Powerstone cannot be countered as it is being cast.
"I will use every resource I can to defeat you. And you cannot stop me."-Koryn, to Therrix.
Powerstone Generator 5
Artifact
4T: Put a Powerstone token into play. Treat this as an artifact with the ability "T: Add 1 to your mana pool.", and cannot be the target of spells or abilities.
This device can give unlimited, unstoppable power.....if given time.
Shii` Aar Crystal 3
Legendary Artifact
You may choose not to untap Shii` Aar Crystal during your untap phase.
T: Remove target creature from the game. Return it to play tapped if Shii` Aar Crystal leaves play, becones untapped, or you lose control of it.
"Within the Crystal lay Therrix, trapped in struggle for all eternity... until someone released him from his prison."- Koryn
Soul Crystal 6
Legendary Artifact
5T: Target creature is blue and gets +1/+1 and gains ": Tap target creature or land."
5T: Target creature is green and gets +3/+3 and trample.
5T: Target creature is black and gets +2/+2 and ": Regenerate."
5T: Target creature is white and gains +1/+1 and protection from a color of your choice.
5T: Target creature is red and gets +1/+1 and gains ": Deal 2 damage to any target."
Play each of these abilities only once per creature.
The Thran merged the essence of five of their greatest wizards in the crystal.
Soul Medallion 5
Legendary Artifact
6T: Untap target attacking or blocking creature and permanently gain control of it. It neither deals nor recieves combat damage this turn.
"Ha! You think you can beat me? Even on the battlefield will your allies desert you!"-
Therrix
Loaded Revolver 4
Artifact
Loaded Revolver comes to play with 7 bullet counters on it.
1, Remove a bullet counter from Loaded Revolver: Flip a coin. If heads, Loaded Revolver deals 1 damage to target creature or player.
"Accuracy? Na..just shoot a lot."
Stasis Bubble 5
Artifact
6T: Target permanent loses fading.
6T: Target permanent loses phasing.
Sword of Thunder 4
Legendary Artifact
XXT: Target creature gains +X/+0 and first strike as long as ~this~ remains tapped.
You may choose not to untap ~this~ during your untap phase.
"A kobold stole the Sword once. Killed three thorn elementals before we shot him with a Loaded Revolver."
Powerstone Charger 4
Artifact
XXT: Add X charge counters to ~this~.
2T Sacrifice ~this~: Deal X damage to target creature or player. This damage cannot be prevented. Creatures damages in this manner cannot regenerate.
Mana Refractor 3
Artifact
1: Add 1 mana of any color to your mana pool.
Volrath's Infuser 5
Artifact
5: Target creature is black and gains +3/+2 until end of turn.
If a creature who was targeted by ~this~ last turn was not
targeted again this turn, destroy it.
"I need this device now." Ertai
Eugenics Matrix 4
Artifact
T: Target creature gains flying, first strike, trample, or a +1/1+ counter permanently.
"The bloodlines project proceeds....well."
Mox Onyx 0
Mox Onyx comes into play tapped.
Does not untap during your next untap phase.
T: Add 1 black to your pool.
Mox Malachite- Green
Mox Nacre- White
Mox Hematite- red
Mox Lapis Lazuli- Blue
Mana Mage 1?
Creature- Shifter
You may use mana of any color to pay ?.
T: Add ? to your mana pool.
Rebellious Soldier 2??
Creature- Shifter
You may use two mana of any color to play ??.
For each nonland permanent you control that is not the same color as ?, ~this~ gets +1/+1.
1/1
"He joins my army just to be spiteful"- Keldon General
Shifting Assassin 3?
Creature- Shifter
You may use any color to pay ?.
2T: Destroy target ? creature.
Any ideas, add-on's, wording changes?
[Edited by Y The Alien on June 20th, 2000 at 11:55 PM]