Oops, I missed rokapoke's post. If Ward and Melkor want to move with Pikachu, that's fine, though as you can see from the chessmen's countermove, they are reluctant to start a battle early, as well.
The southeastern knight attacks McGill!
He whacks McGill on the head with his knight stick. Ouch!
McGill catches the knight with his net. McGill gains knightly powers.
Ward moves Northwest.
The pawn in front of the king's rook moves forward two spaces.
Pikachu and Ward move Northwest.
The king finds shelter behind a rook on the eastern side of the battlefield.
Pete moves north.
The queen's pawn moves forward one space.
Key:
K = king
Q = queen
B = bishop
N = knight
R = rook
P = pawn U = Ward & Pikachu D = Pete R = McGill M = Melkor's Ghost
Status update
Ward loses two energy from moving.
Pikachu loses one energy while moving.
Pete loses one energy from moving.
Everyone loses one fullness from the passage of time.
Chess Powers
Ward: king
Melkor's Ghost: king
Pikachu: king
McGill: king, knight
Pete: king