I'll pick right, so Bill attacks me, Oversoul attacks bill and I attack Oversoul
Mooseman: 29
Dmg from commander: 0/21
Hand: 3
Library: 65
Command Zone (1): 2URW
Battlefield:
(TT) Plains x2
(TTT) Island x3
(TT) Mountain x2
(T) Azorius Chancery (L, ETB tapped.When ~ ETB, return a land you control to its owner's hand. T: Add WU to your mana pool.)
(T) Wind-Scarred Crag (L, ETB tapped. When ~ ETB, you gain 1 life.Tap: Add R or W.)
(U) Izzet Guildgate (Gate, L, ETB Tapped. T: U or R)
(U) Boros Garrison (, L, ETB Tapped. When~ ETB, return a land you control to its owner's hand.T: Add RW to your mana pool.)
(T) Sol Ring (, A, T:2)
(U) Commander's Sphere (, A, {T}: Add to your mana pool one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.)
(T) Stone Quarry (, L, ETB tapped. T:R or W)
Ghostly Prison (, E, Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you. )
(U) Sevinne, the Chronoclasm (URW) (Human Wizard, 0/2, Prevent all damage that would be dealt to Sevinne, the Chronoclasm. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy) *Enchanted with Despondency*
(U) Pristine Skywise (WU) (Dragon, 6/4, Flying. Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.)
(S) Pramikon, Sky Rampart (URW)(Wall, 1/5, flying and defender. As it enters the battlefield, you get to choose left or right. Your opponents can only attack the opponent next to them in that direction.)
Graveyard: Sevinne's Reclamation, Increasing Vengeance, Divine Reckoning, Clever Impersonator, Leadership Vacuum, Talrand, Sky Summoner, Izzet Locket, Think Twice
Exile: Divine Reckoning, Increasing Devotion, Mass Diminish, Temple of the False God,
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SealTeamBill: 80
Dmg from commander: 0/21
Hand: 2
Library: 74
Command Zone (0): 3WUB Oloro, Ageless Ascetic (WUB) ( legendary creature - Giant Soldier; 4/5. At the beginning of your upkeep you gain two life. Whenever you gain life, you may pay (1) if you do, draw a card and each opponent loses one life.
At the beginning of your upkeep, if Oloro, Ageless Ascetic is in your commander Zone you gain two life.
Battlefield:
(TT) Island x2
(T) Swamp
(TTTT) Plains x4
(T) Orzhov Basilica (L, EBT tapped,- When ETB return a land you control to your hand. T: add WB to your mana pool.)
(U)Obelisk of Esper (Artifact)( T: add W, U, or B to your mana pool.)
Darksteel Mutation (Enchant creature, Enchanted creature is a 0/1 insect artifact creature with indestructible and loses all other abilities.)
Crawl Space (No more than two creatures can attack you each combat.)
Swiftfoot Boots (EQ 1 Equipped Creature has hexproof and haste)
(U) Tidehollow Strix (Artifact creature-Insect)(0/1)(indestructible) ~ Darksteel Mutation
(U) Wall of Reverence (W)(1/6)(Defender; Flying. at the beginning of your end step you may gain life equal to the power of a Target creature you control.) *Enchanted with Fallen Ideal*
Graveyard: Marrow Bats, Dromar's Charm, Phyrexian Gargantua, Raven Familiar, Augury Adept, Ajani's Pridemate, Famine
Exile:
===================================================================================
Oversoul: 35
Dmg from commander: 0/21
Hand: 5
Library: 70
Command Zone (1): 2BBUU
Battlefield:
(U,T,T) Snow-Covered Island x3
(T,T,T,T,T) Snow-Covered Swamp x5
(T) Arcane Lighthouse (T: adds C to my mana pool. 1,T: ueot, creatures my opponents control lose hexproof and shroud and can't have hexproof or shroud.)
(U) Arcane Signet (T: adds one mana of any color in my commander's color identity to my mana pool.)
(U) Claws of Gix (1, sac a permanent: I gain 1 life.)
(T) Arcum's Astrolabe (When ~ etb, I draw a card. 1,T: adds one mana of any color to my mana pool.)
(T) Talisman of Dominance (T: adds C to my mana pool. T: adds U or B to my mana pool and ~ deals 1 damage to me.)
(T) Ramses Overdark (UB Legendary Creature — Human Assassin Zombie) (4/3; T: Destroy target enchanted creature.)
(T) Shadowmage Infiltrator (UB Human Wizard Zombie) (1/3; Fear. Whenever ~ deals combat damage to a player, I may draw a card.) *Flying from Launch.*
(S) Sphinx of the Steel Wind (WUB)(6/6)(Flying, first strike, vigilance, lifelink, protection from red and green)
Despondency (B aura) (Enchanted creature gets -2/0. When ~ dies, return it to my hand.) *Enchanting Sevinne, the Chronoclasm*
Fallen Ideal (B aura) (Enchanted creature has flying and "sac a creature: ~ gets +2/+1 ueot." When ~ dies, return it to my hand.) *Enchanting Wall of Reverence*
Launch (U aura) (Enchanted creature has flying. When ~ dies, return it to my hand.) *Enchanting Shadowmage Infiltrator*
Graveyard: Arcane Denial, Knight of the Ebon Legion, River's Rebuke, Minion's Return, Stinging Licid, Vampiric Tutor, Lim-Dul's Vault
Exile: