Here are the cards so far (I think)
If I missed any please add them to this list.
There are 52 cards so far.
How many vanilla cards are in a set?
(WHITE) - 5
Abandon The Search - Submitted by mooseman
2W
Enchantment
Whenever a card would be put in a player's graveyard from that players library, you may pay 2 and remove target card in that graveyard from the game.
Bigger White Flying Bomb - Submitted by turgy22
2WW
Creature - Bird
Flying
Sacrifice ~ to remove target attacking or blocking creature from the game.
2/3
Giant White Flying Bomb - Submitted by turgy22
5WW
Creature - Bird
Flying
Sacrifice ~ to destroy all attacking or all blocking creatures.
4/5
Little White Flying Bomb - Submitted by turgy22
1W
Creature - Bird
Flying
Sacrifice ~ to deal 2 damage to target attacking or blocking creature.
1/1
White Prevention Landcasted Card - Submitted by Turgy22
1WW
Instant
Prevent the next 5 damage to target creature or player.
Plainscast 1
Landcast X: You may remove X land cards in your hand from the game instead of paying this card's casting cost.
(BLUE) - 7
Alternative Reality - Submitted by Mooseman, tweaked by Limited and Ransac
1UU
Instant
Counter target creature spell. If a spell is countered this way put that card into play under your control instead of into its owner’s graveyard unless any player pays (2).
Blue Bounce Landcasted Card - Submitted by Turgy22
1UU
Instant
Return target permanent to its owner's hand.
Islandcast 1
Landcast X: You may remove X land cards in your hand from the game instead of paying this card's casting cost.
Capricious Efreet - submitted by Limited
1UU
Creature - Efreet
Flying
When ~ comes into play, put two cards from your hand on top of your library
3/3
Deep Cistern - Submitted by mooseman
3U
Enchantment
Whenever an opponent's draw is replaced, you may draw 2 cards and then put one card from your hand either on the top or bottom of your library.
Revered Djinn - Submitted by Limited
4U
Creature - Djinn
Flying
Whenever a creature blocks ~, it loses flying permanently
3/5
Second Thoughts – Submitted by Zigathon
1U
Instant
Counter target spell, then shuffle it into its controller's library.
That spell's controller may draw a card.
Common
Switch - Submitted by Mooseman
X1U
Instant
Target player draws X cards, then puts X cards on top of their library in random order.
(BLACK) - 6
Awaken the Dead - Submitted by Ransac
1B
Instant
Return target creature from any graveyard to play under your control. Remove this creature from the game at end of turn.
Black Removal Landcasted Card - Submitted by Turgy22
1BB
Instant
Destroy target non-black creature.
Swampcast 1
Landcast X: You may remove X land cards in your hand from the game instead of paying this card's casting cost.
Blood Drainer - Submitted by Ransac
3BB
Creature - Vampire
Flying
Whenever a creature is dealt combat damage by Blood Drainer, put a -1/-1 counter on that creature and a +1/+1 counter on Blood Drainer.
3/3
Dark Caprice - Submitted by Oversoul
3BB
Instant
Put your hand on the bottom of your library and move any number of cards in your graveyard to your hand. You take 1 damage for each card put into your hand in this way.
King Stirge – Submitted by mooseman
2BB
Creature – Bird Legend
1/2
Flying
Whenever ~ deals combat damage to a player , put a +1/+1 counter on it, ~ becomes an aura that states "During upkeep of player last damaged by ~, that player loses 1 life . When player leaves game, ~ returns to play as a creature.
Stirge – Submitted by mooseman
1BB
Creature - Bird
1/2
Flying
Whenever ~ deals combat damage to a creature , put a +1/+1 counter on it, ~ becomes an aura with "enchant creature" that states "During upkeep of enchanted creatures controller, put a -1/-1 counter on enchanted creature . When creature ~ enchants leaves play, ~ returns to play as a creature.
(RED) - 11
Capricious Giant - Submitted by Limited
1RR
Creature - Giant
Haste
When Capricious Giant comes into play, put a land you control on top of your library
3/3
Charging Mugroth - Submitted by Ransac
4RR
Creature - Mugroth
When Charging Mugroth comes into play, destroy target land
During your upkeep, if your opponent has 5 or more lands in his or her graveyard, you may sacrifice Charging Mugroth and search your library and hand for a Gigantical Mugroth and put it into play
4/3
Explosive Goblin - Submitted by turgy22
1R
R: Sacrifice Explosive Goblin to have it deal damage equal to its power to target creature or player.
1/1
Fire Maiden of Caprice - Submitted by Mooseman
1R
Creature - Fire Maiden
When Capricious Fire Maiden comes into play, put two cards from your hand on top of your library
0: Put a creature you control on top of owners library. Capricious Fire Maiden deals 1 damage to target creature or player
T: Put land you control on top of owners library. Destroy target land that is also a creature.
2/1
Gigantical Mugroth - Submitted by Ransac
6RR
Creature - Mugroth
Trample
Whenever Gigantical Mugroth deals damage to an opponent, destroy target land.
6/5
Harpy of the Genju Forest – Submitted by DarthFerret
2RR
2/4
Flying
When Harpy of the Genju Forest is placed into any graveyard from play,
deal 1 damage to each creature without flying.
Red Burn Landcasted Card Submitted by Turgy22
1RR
Instant
~ deals 3 damage to target creature or player.
Mountaincast 1
Landcast X: You may remove X land cards in your hand from the game instead of paying this card's casting cost.
Switchblade - Submitted by Mooseman
R
Instant
Target creature’s toughness becomes halved (rounded up), or Target creature’s power becomes halved (rounded down).
Entwine 2
Unrhystic Lightning - Submitted TheUglyKnight
R
Instant
Change the target of target activated ability, unless it's controller pays 2. If he/she does, deal 4 damage to target creature or player instead.
Volatile Mugroth - Submitted by Ransac
2RR
Creature – Mugroth
Sacrifice: Destroy target land
Whenever a land goes to the graveyard from play, you may sacrifice Volatile Mugroth and search your library and hand for a Charging Mugroth card and put it into play
2/1
The Youngling Game – Submitted by Zigathon
2R
Instant
All creatures you control get +2/-1 until end of turn.
Draw a card.
"Last one to the bottom wins!" Norx shouted... then died.
(GREEN) - 6
Bear Necessities – Submitted by Limited
2G
Creature – Bear
2/3
If you control less than four lands, Bear Necessities gains "T: add GG to your manapool".
Capricious Wurm - Submitted by Limited
1GG
Creature - Giant
Trample
When Capricious Wurm comes into play, put two creatures you control on top of your library
4/4
Constant Gardner – Submitted by Limited
1GG
1/1
At the beginning of your upkeep, you may pay (1). If you do, return a basic landcard from your graveyard to your hand.
Grabaland – Submitted by TheUglyKnight
GG
Sorcery
Search your library for a basic land and put it into play tapped, if its a forrest you may untap it.
Green Pump Landcasted Card – Submitted by Turgy22
1GG
Instant
Target creature gets +3/+3 until the end of turn.
Forestcast 1
Landcast X: You may remove X land cards in your hand from the game instead of paying this card's casting cost.
Unrhystic Resonance - Submitted by TheUglyKnight
G - Instant
Destroy target enchantment unless its controller pays 1, if he does put a 2/2 bear creature token into play under your control.
(ARTIFACT) – 4
Brainsaw – Submitted by Zigathon
3
Artifact
At the beginning of each player's upkeep, Brainsaw deals 1 damage to him or her for each card in hand less than four.
If that player has no cards in hand, that player draws a card and Brainsaw deals 1 damage to him or her.
Rare
Elemental Signet – Submitted by mooseman
2
Artifact
T: Add 1 colorless mana to your mana pool.
1: Add 1 mana of any color lands you control do not produce to your mana pool.
Gleaming Cube – Submitted by TheUglyKnight
5
Artifact
X : Look at the top X cards of your library
XX: Look at the top X cards of your library rearrange them in any order
XXX: draw X cards
Switch Plate - Submitted by Mooseman
2
Equipment
0 equip
Switch equipped creature's power and toughness.
(GOLD) - 9
Fixed Swords to Plowshares – Submitted by Turgy22
BW
Instant
Remove target creature from the game. Gain life equal to its power.
Moments Rest – submitted by mooseman
1WU
Enchanment
After attackers are declared , attacking player removes one attacking creature from combat.
Ragnarok – Submitted by Ransac
3WRB
Sorcery
Destroy all lands in play.Target player loses life equal to the number of lands destroyed in this manner.
Sengir Spider - Submitted by Turgy22
2GB
Creature - Vampire Spider
Sengir Spider may block as though it had flying.
Whenever a creature dealt damage by Sengir Spider this turn is put into a graveyard, put a +1/+1 counter on Sengir Spider.
2/4
Sienna Behemoth - Submitted by Oversoul
URG
4/4
Switch ***** - Submitted by Mooseman
2UG
Enchantment
UU, T
ut target creature on top of owners library, that player draws 2 cards.
1G, T: Search your library and graveyard for a basic land and put it into play, put target creature you control on top of owner’s library.
Switch Craft - Submitted by Mooseman
3UB
Instant
Switch target player’s graveyard and library. Each player then shuffles their library.
Switch Places - Submitted by Mooseman
2UW
Switch control of target attacking creature with control of one creature blocking target creature. Attacking creature becomes blocking creature and blocking creature becomes attacking creature. Return creatures switched by ~ to their owners hands at EOC.
Switchback - Submitted by Mooseman
2GU
Sorcery
Search your library for up to two creature cards and put them into play tapped, put 2 target creature cards you control on top of their owners library.
(LAND) - 4
~G/R/B CPA Triple Land~ - Submitted by Ransac
Land
~Double-Tapped/Land-Echo~: This land comes into play tapped and does not untap during your next untap phase.
T: Add G, R, or B to your mana pool
~W/U/R/B CPA Land~ - Submitted by mooseman
Land
~ comes into play tapped. When ~ comes into play, return a land card to your hand or sacrifice ~.
Land-Echo: During your next upkeep after this land comes under your control, return a land card to your hand or sacrifice it.
T: Add W and U, R, or B to your mana pool
Land Of Dreams - Submitted by Zigathon
Land
T: Add one mana of any color to your mana pool.
Land of Dreams does not untap during your next untap phase.
Uncommon
The Whispering Wood – Submitted by DarthFerret
Land
The Whispering Wood comes into play tapped.
T: Add one colorless mana to your mana pool.
1T: Add one mana of any color to your mana pool.
2T: Deal one damage to any target
3T: Add two mana of any one color to your mana pool
4T: Deal one damage to each creature without flying and each player
The magic around the enchanted forest was overpowering and unpredictable! - Gull the WoodCutter!