UU
Swamp
Suspend Veiling Oddity
Sulfur Elemental - all white creatures get +1/-1
Malach and Recluse P/T are changed
your Mycologist dies
I assume you put the saproling token into play
Done
SealTeamBill: 18
Hand: 11
Battlefield:
(TTT) Plain ×3
(U) Swamp
(U) Forest
(U) island
(S) Saproling Token (G) (1/1, Sacrifice a Saproling: you gain 2 life.)
(U) Rathi Trapper (black)(1/2)( blk: T: Tap target creature.)
(U) Malach of the Dawn (white)(3/3)(Flying: 3w regeneration)
(S) Morph (2/2)
Graveyard: Mycologist
Exile:
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Mooseman: 20
Hand: 8
Battlefield:
(U) Plains
(UUTT) Swamp x4
(T) Island
(TT) Mountain x2
(U) Saltfield Recluse (W) (2/1,T: Target creature gets -2/-0 until end of turn.)
(U) Simian Spirit Guide (R) (2/2,Remove ~ in your hand from the game: Add R to your mana pool)
(T) Dreamscape Artist (U) (1/1,2U, T, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them into play.)
(S) Giant Dustwasp (G)(3/3,Flying. Suspend 4-1G)
(S) Reckless Wurm (R) (4/4,Trample. Madness 2R)
(S) Sulfur Elemental (R) (3/2,Flash. Split second. White creatures get +1/-1.))
Graveyard: Forest
Exile: Veiling Oddity (U)(2/3,Suspend 4-1U(Rather than play this card from your hand, you may pay 1U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)