SEALTEAMBILL
Member
Before the end of your turn I will unmorph my creature into 1/5 shapeshifer
UU
Mountain
FLASH (w) ~ Whitemane Lion and return Malach of the Dawn to my hand
Sorcery (R) ~ Tumble deals 6 damage to each creature with flying killing the wasp
Done
SealTeamBill: 18
Hand: 11
Battlefield:
(T) Mountain
(TTT) Plain ×3
(T) Swamp
(T) Forest
(T) island
(U) Saproling Token (G) (1/1, Sacrifice a Saproling: you gain 2 life.)
(U) Rathi Trapper (black)(1/2)( blk: T: Tap target creature.)
(S) Whitemane Lion (white)(2/2) (return a card you control to your hand when it comes into play)
(U) Aquamorph Entity (blue)(1/5)
Graveyard: Mycologist
Exile:
=========================================================================================
Mooseman: 20
Hand: 8
Battlefield:
(U) Plains
(UUTT) Swamp x4
(T) Island
(TT) Mountain x2
(U) Saltfield Recluse (W) (2/1,T: Target creature gets -2/-0 until end of turn.)
(U) Simian Spirit Guide (R) (2/2,Remove ~ in your hand from the game: Add R to your mana pool)
(T) Dreamscape Artist (U) (1/1,2U, T, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them into play.)
(S) Reckless Wurm (R) (4/4,Trample. Madness 2R)
(S) Sulfur Elemental (R) (3/2,Flash. Split second. White creatures get +1/-1.))
Graveyard: Forest, Giant Dustwasp
Exile: Veiling Oddity (U)(2/3,Suspend 4-1U(Rather than play this card from your hand, you may pay 1U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)
UU
Mountain
FLASH (w) ~ Whitemane Lion and return Malach of the Dawn to my hand
Sorcery (R) ~ Tumble deals 6 damage to each creature with flying killing the wasp
Done
SealTeamBill: 18
Hand: 11
Battlefield:
(T) Mountain
(TTT) Plain ×3
(T) Swamp
(T) Forest
(T) island
(U) Saproling Token (G) (1/1, Sacrifice a Saproling: you gain 2 life.)
(U) Rathi Trapper (black)(1/2)( blk: T: Tap target creature.)
(S) Whitemane Lion (white)(2/2) (return a card you control to your hand when it comes into play)
(U) Aquamorph Entity (blue)(1/5)
Graveyard: Mycologist
Exile:
=========================================================================================
Mooseman: 20
Hand: 8
Battlefield:
(U) Plains
(UUTT) Swamp x4
(T) Island
(TT) Mountain x2
(U) Saltfield Recluse (W) (2/1,T: Target creature gets -2/-0 until end of turn.)
(U) Simian Spirit Guide (R) (2/2,Remove ~ in your hand from the game: Add R to your mana pool)
(T) Dreamscape Artist (U) (1/1,2U, T, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them into play.)
(S) Reckless Wurm (R) (4/4,Trample. Madness 2R)
(S) Sulfur Elemental (R) (3/2,Flash. Split second. White creatures get +1/-1.))
Graveyard: Forest, Giant Dustwasp
Exile: Veiling Oddity (U)(2/3,Suspend 4-1U(Rather than play this card from your hand, you may pay 1U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.)