Oversoul, after much card-drawing, buys a Gold.
Next up: Spiderman
Hand:
Cellar
1 - Copper
1 - Copper
2 - Silver
1 - Copper
You've got 5 treasure for your 1 buy. Theoretically, you've also got an action card to play before your buy, but using it would require you to discard some of your treasure. If you would like to use it, let me know.
Stockpiles:
QTY..CARD
30...Copper (cost = 0, 1 treasure)
35...Silver (3, 2 treasure)
28...Gold (6, 3 treasure)
12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
12...Province (8, 6 victory points)
7....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
7....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
9....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
10...Feast (4) (Trash this card. Gain a card costing up to 5.)
8....Smithy (4) (Draw 3 cards.)
9....Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
8....Laboratory (5) (+1 action. Draw two cards.)
9....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
10...Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)
Deck sizes / Draw pile sizes:
Spiderman -- 17 / 1
Turgy22 -- 17 / 9
Melkor -- 15 / 9
Oversoul -- 15 / 4