Oversoul buys a Village.
Next up: Spiderman
Hand:
1 - Copper
1 - Copper
2 - Silver
1 - Copper
1 - Copper
Remember, a standard turn has 1 action and 1 buy. Your hand doesn't have any actions, so all you've got is one buy this turn.
Stockpiles:
QTY..CARD
32...Copper (cost = 0, 1 treasure)
38...Silver (3, 2 treasure)
30...Gold (6, 3 treasure)
12...Estate (2, 1 victory point)
12...Duchy (5, 3 victory points)
12...Province (8, 6 victory points)
9....Cellar (2) (+1 action. Discard any number of cards from your hand. Draw that many cards.)
8....Village (3) (+2 actions. Draw one card.)
9....Woodcutter (3) (+1 buy. +2 treasure for this turn.)
9....Moneylender (4) (Trash a copper from your hand. If you do, gain +3 treasure for this turn.)
10...Feast (4) (Trash this card. Gain a card costing up to 5.)
10...Smithy (4) (Draw 3 cards.)
10...Festival (5) (+2 actions. +1 buy. +2 treasure for this turn.)
10...Laboratory (5) (+1 action. Draw two cards.)
9....Market (5) (+1 action. +1 buy. Draw one card. +1 treasure for this turn.)
10...Mine (5) (Trash a treasure card from your hand. Put a treasure card costing up to 3 more into your hand.)
Deck sizes / Draw pile sizes:
Spiderman -- 12 / 7
Turgy22 -- 12 / 12
Melkor -- 12 / 12
Oversoul -- 12 / 12