Random? Seems to easy to abuse.....Spiderman said:I don't think discarding is too bad a problem - I just mentioned it as another potential "game-killer". However, I see Mooseman's point about it being part of a spell while seeing a whole hand is definitely game advantage.
Let's try Limited's solution with random half a hand rounded up to start out with and see how it goes.
I like the seven card idea, but if you are looking for a non-land card, then all the cards revealed have to be non-land (unless you run out of non-land cards).Limited said:Or perhaps you could play with a kind of cut-off at seven; is your entire hand is revealed or looked at, you choose seven cards to reveal. This way, the effects are still pretty good late in the game, but don't allow you take control of the game entirely.
The cards would be put into the library anyway you want. You basically set up your draws.Spiderman said:Well, I'm coming from the approach that "reveal hand" isn't too bad, so that's why I said random; I mean, it mitigates the effect a little but not giving the targetted player too much control over it as would choice.
So we could try random, we could try choice, we could try library... although how is it decided which cards are in your library? Again, random? Choice? And if that happens, I think you should pick whether you draw a "library" card or a land card.