EOT, use the Alchemist on you.
Untap, upkeep
Abundant Maw for the Emerge cost, saccing the Field Creeper so paying B4, and you lose 3 and I gain 3
Hanweir Battlements
Use Hanweir to give the Maw haste
Attack with the Maw, triggering the Campaign
Blocks/take it?
Spidey: 20
Hand: 5
Battlefield:
(T,T) Mt x2
(T,U) Plains x2
(T,U) Island x2
(T) Swamp
(T) Forest
(T) Hanweir Battlements (T: Add C to my mana pool.; R, T: Target creature gains haste ueot.; 3RR, T: If I own and control both ~ and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township)
Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)
(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(U) Eldrazi Horror creature token (3/2)
(T,A) Abundant Maw (6/4; Emerge 6B; When I cast ~, target opponent loses 3 life and I gain 3 life)
Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry, Field Creeper
Exile:
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Mooseman: 20
Hand: 4
Battlefield:
(T) Plains
(TT) Swamp
(T) Island
(TT) Mountain
(TTT) Forest
Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)
(U) Exultant Cultist (2/2,When Exultant Cultist dies, draw a card. )
(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(T) It of the Horrid Swarm (4/4)
(S) Ulvenwald abomination (4/6,T: <> <>)
Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility
Exile: Cultist's Staff