Mindmaster Eldritch Moon: Spidey vs Mooseman

Mooseman

Isengar Tussle
UU
Forest
Give the horrid double strike and attack with it
Block?


Spidey: 16
Hand: 7
Battlefield:

(T,T) Mt x2
(T,T) Plains x2
(T,T) Island x2
(T) Swamp
(T) Forest

Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)

(U) Field Creeper (2/1)
(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(S) Desperate Sentry (1/2; When ~ dies, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield.; Delirium-~ gets +3/+0 as long as there are four or more card types among cards in my graveyard)


Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers
Exile:
=========================================================================
Mooseman: 25
Hand: 5
Battlefield:

(U) Plains
(UU) Swamp
(U) Island
(UU) Mountain
(UU) Forest

Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)

(U) Exultant Cultist (2/2,When Exultant Cultist dies, draw a card. )
(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(T) It of the Horrid Swarm (4/4)


Graveyard:
Exile: Cultist's Staff, Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility
 

Mooseman

Isengar Tussle
Sentry dies, you get another token
Ulvenwald Captive, Transform it
Done


Spidey: 16
Hand: 7
Battlefield:

(T,T) Mt x2
(T,T) Plains x2
(T,T) Island x2
(T) Swamp
(T) Forest

Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)

(U) Field Creeper (2/1)
(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(S) Eldrazi Horror creature token (3/2)


Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry
Exile:
=========================================================================
Mooseman: 25
Hand: 4
Battlefield:

(T) Plains
(TT) Swamp
(T) Island
(TT) Mountain
(TTT) Forest

Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)

(U) Exultant Cultist (2/2,When Exultant Cultist dies, draw a card. )
(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(T) It of the Horrid Swarm (4/4)
(S) Ulvenwald abomination (4/6,T: <> <>)

Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility
Exile: Cultist's Staff
 

Spiderman

Administrator
Staff member
EOT, use the Alchemist on you.

Untap, upkeep

Abundant Maw for the Emerge cost, saccing the Field Creeper so paying B4, and you lose 3 and I gain 3
Hanweir Battlements
Use Hanweir to give the Maw haste
Attack with the Maw, triggering the Campaign
Blocks/take it?


Spidey: 20
Hand: 5
Battlefield:

(T,T) Mt x2
(T,U) Plains x2
(T,U) Island x2
(T) Swamp
(T) Forest
(T) Hanweir Battlements (T: Add C to my mana pool.; R, T: Target creature gains haste ueot.; 3RR, T: If I own and control both ~ and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township)

Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)

(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(U) Eldrazi Horror creature token (3/2)
(T,A) Abundant Maw (6/4; Emerge 6B; When I cast ~, target opponent loses 3 life and I gain 3 life)


Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry, Field Creeper
Exile:
=========================================================================
Mooseman: 20
Hand: 4
Battlefield:

(T) Plains
(TT) Swamp
(T) Island
(TT) Mountain
(TTT) Forest

Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)

(U) Exultant Cultist (2/2,When Exultant Cultist dies, draw a card. )
(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(T) It of the Horrid Swarm (4/4)
(S) Ulvenwald abomination (4/6,T: <> <>)

Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility
Exile: Cultist's Staff
 

Spiderman

Administrator
Staff member
It's dead.

Use the Alchemist on you
Contingency Plan, untapping the Alchemist

Done

Spidey: 20
Hand: 4
Battlefield:

(T,T) Mt x2
(T,T) Plains x2
(T,T) Island x2
(T) Swamp
(T) Forest
(T) Hanweir Battlements (T: Add C to my mana pool.; R, T: Target creature gains haste ueot.; 3RR, T: If I own and control both ~ and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township)

Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)

(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(U) Eldrazi Horror creature token (3/2)
(T) Abundant Maw (6/4; Emerge 6B; When I cast ~, target opponent loses 3 life and I gain 3 life)

Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry, Field Creeper, Contingency Plan
Exile:
=========================================================================
Mooseman: 19
Hand: 4
Battlefield:

(T) Plains
(TT) Swamp
(T) Island
(TT) Mountain
(TTT) Forest

Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)

(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(T) It of the Horrid Swarm (4/4)
(S) Ulvenwald abomination (4/6,T: <> <>)

Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility, Exultant Cultist
Exile: Cultist's Staff
 

Mooseman

Isengar Tussle
UU
Give the abomination double strike
Attack with it.
Block?

Spidey: 20
Hand: 4
Battlefield:

(T,T) Mt x2
(T,T) Plains x2
(T,T) Island x2
(T) Swamp
(T) Forest
(T) Hanweir Battlements (T: Add C to my mana pool.; R, T: Target creature gains haste ueot.; 3RR, T: If I own and control both ~ and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township)

Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)

(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(U) Eldrazi Horror creature token (3/2)
(T) Abundant Maw (6/4; Emerge 6B; When I cast ~, target opponent loses 3 life and I gain 3 life)

Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry, Field Creeper, Contingency Plan
Exile:
=========================================================================
Mooseman: 19
Hand: 4
Battlefield:

(U) Plains
(UU) Swamp
(U) Island
(UU) Mountain
(UUU) Forest

Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)

(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(U) It of the Horrid Swarm (4/4)
(T) Ulvenwald abomination (4/6,T: <> <>)

Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility, Exultant Cultist
Exile: Cultist's Staff
 

Mooseman

Isengar Tussle
Token dies
Tattered Haunter
Done

Spidey: 20
Hand: 4
Battlefield:

(T,T) Mt x2
(T,T) Plains x2
(T,T) Island x2
(T) Swamp
(T) Forest
(T) Hanweir Battlements (T: Add C to my mana pool.; R, T: Target creature gains haste ueot.; 3RR, T: If I own and control both ~ and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township)

Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)

(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(T) Abundant Maw (6/4; Emerge 6B; When I cast ~, target opponent loses 3 life and I gain 3 life)

Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry, Field Creeper, Contingency Plan
Exile:
=========================================================================
Mooseman: 19
Hand: 3
Battlefield:

(U) Plains
(UU) Swamp
(T) Island
(UU) Mountain
(UUT) Forest

Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)

(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(U) It of the Horrid Swarm (4/4)
(T) Ulvenwald abomination (4/6,T: <> <>)
(S) Tattered Haunter (2/1,Flying Tattered Haunter can block only creatures with flying. )

Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility, Exultant Cultist
Exile: Cultist's Staff
 

Spiderman

Administrator
Staff member
EOT, Use the Alchemist on you

Untap, upkeep

Wretched Gryff
Responses?


Spidey: 20
Hand: 3
Battlefield:

(T,U) Mt x2
(T,T) Plains x2
(T,T) Island x2
(T) Swamp
(T) Forest
(U) Hanweir Battlements (T: Add C to my mana pool.; R, T: Target creature gains haste ueot.; 3RR, T: If I own and control both ~ and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township)

Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)

(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(U) Abundant Maw (6/4; Emerge 6B; When I cast ~, target opponent loses 3 life and I gain 3 life)
(S) Wretched Gryff (3/4; Emerge 5U, When I cast ~, draw a card.; Flying)

Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry, Field Creeper, Contingency Plan
Exile:
=========================================================================
Mooseman: 18
Hand: 3
Battlefield:

(U) Plains
(UU) Swamp
(T) Island
(UU) Mountain
(UUT) Forest

Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)

(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(U) It of the Horrid Swarm (4/4)
(T) Ulvenwald abomination (4/6,T: <> <>)
(S) Tattered Haunter (2/1,Flying Tattered Haunter can block only creatures with flying. )

Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility, Exultant Cultist
Exile: Cultist's Staff
 

Spiderman

Administrator
Staff member
Use the Battlements on him
Attack with him and the Maw
Responses/blocks/take it?


Spidey: 20
Hand: 3
Battlefield:

(T,T) Mt x2
(T,T) Plains x2
(T,T) Island x2
(T) Swamp
(T) Forest
(T) Hanweir Battlements (T: Add C to my mana pool.; R, T: Target creature gains haste ueot.; 3RR, T: If I own and control both ~ and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township)

Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)

(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(T,A) Abundant Maw (6/4; Emerge 6B; When I cast ~, target opponent loses 3 life and I gain 3 life)
(T,A) Wretched Gryff (3/4; Emerge 5U, When I cast ~, draw a card.; Flying)

Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry, Field Creeper, Contingency Plan
Exile:
=========================================================================
Mooseman: 18
Hand: 3
Battlefield:

(U) Plains
(UU) Swamp
(T) Island
(UU) Mountain
(UUT) Forest

Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)

(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(U) It of the Horrid Swarm (4/4)
(T) Ulvenwald abomination (4/6,T: <> <>)
(S) Tattered Haunter (2/1,Flying Tattered Haunter can block only creatures with flying. )

Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility, Exultant Cultist
Exile: Cultist's Staff
 

Spiderman

Administrator
Staff member
You take 3

Done

Spidey: 22
Hand: 3
Battlefield:

(T,T) Mt x2
(T,T) Plains x2
(T,T) Island x2
(T) Swamp
(T) Forest
(T) Hanweir Battlements (T: Add C to my mana pool.; R, T: Target creature gains haste ueot.; 3RR, T: If I own and control both ~ and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township)

Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)

(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(T) Wretched Gryff (3/4; Emerge 5U, When I cast ~, draw a card.; Flying)

Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry, Field Creeper, Contingency Plan, Abundant Maw
Exile:
=========================================================================
Mooseman: 13
Hand: 2
Battlefield:

(U) Plains
(UU) Swamp
(T) Island
(UU) Mountain
(UUT) Forest

Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)

(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(U) It of the Horrid Swarm (4/4)
(T) Ulvenwald abomination (4/6,T: <> <>)
(S) Tattered Haunter (2/1,Flying Tattered Haunter can block only creatures with flying. )

Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility, Exultant Cultist, Murder
Exile: Cultist's Staff
 

Mooseman

Isengar Tussle
UU
Alpha strike giving the Flyer Double strike
Response?

Spidey: 22
Hand: 3
Battlefield:

(T,T) Mt x2
(T,T) Plains x2
(T,T) Island x2
(T) Swamp
(T) Forest
(T) Hanweir Battlements (T: Add C to my mana pool.; R, T: Target creature gains haste ueot.; 3RR, T: If I own and control both ~ and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township)

Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)

(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(T) Wretched Gryff (3/4; Emerge 5U, When I cast ~, draw a card.; Flying)

Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry, Field Creeper, Contingency Plan, Abundant Maw
Exile:
=========================================================================
Mooseman: 13
Hand: 2
Battlefield:

(U) Plains
(UU) Swamp
(U) Island
(UU) Mountain
(UUT) Forest

Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)

(U) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(U) It of the Horrid Swarm (4/4)
(T) Ulvenwald abomination (4/6,T: <> <>)
(S) Tattered Haunter (2/1,Flying Tattered Haunter can block only creatures with flying. )

Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility, Exultant Cultist, Murder
Exile: Cultist's Staff
 
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