Untap, upkeep
Attack, triggering the Campaign
Responses/blocks/take it?
Spidey: 13
Hand: 3
Battlefield:
(U,U) Mt x2
(U,U) Plains x2
(U,U) Island x2
(U) Swamp
(U) Forest
(T) Hanweir Battlements (T: Add C to my mana pool.; R, T: Target creature gains haste ueot.; 3RR, T: If I own and control both ~ and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township)
Campaign of Vengeance (Whenever a creature I control attacks, defending player loses 1 life and I gain 1 life)
(T,A) Wretched Gryff (3/4; Emerge 5U, When I cast ~, draw a card.; Flying)
Graveyard: Ironwright's Cleansing, Savage Alliance, Turn Aside, Midnight Scavengers, Desperate Sentry, Field Creeper, Contingency Plan, Abundant Maw, Thermo-Alchemist
Exile:
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Mooseman: 11
Hand: 1
Battlefield:
(U) Plains
(UT) Swamp
(U) Island
(TT) Mountain
(UUT) Forest
Blood Mist (E, At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)
(T) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
(T) It of the Horrid Swarm (4/4)
(T) Ulvenwald abomination (4/6,T: <> <>)
(T) Tattered Haunter (2/1,Flying Tattered Haunter can block only creatures with flying. )
(S) Stensia Innkeeper (3/3,When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step.)
Graveyard: Furyblade Vampire, Faith Unbroken, Displace, Borrowed Malevolence, Borrowed Hostility, Exultant Cultist, Murder
Exile: Cultist's Staff