EOT, use the Alchemist on you
Untap, upkeep
Forest
Midnight Scavengers, returning the Sentry to my hand
Done
Spidey: 16
Hand: 11
Battlefield:
(T,T) Mt x2
(T) Plains
(U) Island
(T) Swamp
(T) Forest
(U) Field Creeper (2/1)
(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(U) Eldrazi Horror creature token (3/2)
(S) Midnight Scavengers (3/3; When ~ ETB, I may return target creature card with converted mana cost 3 or less from my graveyard to my hand)
Graveyard: Ironwright's Cleansing
Exile:
=========================================================================
Mooseman: 22
Hand: 10
Battlefield:
(T) Plains
(U) Swamp
(T) Island
(U) Mountain
(TT) Forest
Blood Mist (E,At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)
(U) Furyblade Vampire (1/2,Trample At the beginning of combat on your turn, you may discard a card. If you do, ~ gets +3/+0 until end of turn.)
(T) Exultant Cultist (2/2,When Exultant Cultist dies, draw a card. )
(S) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
Graveyard:
Exile: Cultist's Staff
Untap, upkeep
Forest
Midnight Scavengers, returning the Sentry to my hand
Done
Spidey: 16
Hand: 11
Battlefield:
(T,T) Mt x2
(T) Plains
(U) Island
(T) Swamp
(T) Forest
(U) Field Creeper (2/1)
(U) Thermo-Alchemist (0/3; Defender; T: ~ deals 1 dmg to each opponent.; Whenever I cast an instant or sorcery spell, untap ~)
(U) Eldrazi Horror creature token (3/2)
(S) Midnight Scavengers (3/3; When ~ ETB, I may return target creature card with converted mana cost 3 or less from my graveyard to my hand)
Graveyard: Ironwright's Cleansing
Exile:
=========================================================================
Mooseman: 22
Hand: 10
Battlefield:
(T) Plains
(U) Swamp
(T) Island
(U) Mountain
(TT) Forest
Blood Mist (E,At the beginning of combat on your turn, target creature you control gains double strike until end of turn.)
(U) Furyblade Vampire (1/2,Trample At the beginning of combat on your turn, you may discard a card. If you do, ~ gets +3/+0 until end of turn.)
(T) Exultant Cultist (2/2,When Exultant Cultist dies, draw a card. )
(S) Heron's Grace Champion (3/3, When ~ enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.)
Graveyard:
Exile: Cultist's Staff