It's a simple game where you have some Magic creature types listed and each one has 10 points. Every member on the forums could make 1 turn per day and within that turn you could add (heal) or takeaway (hurt) points from any of the creature types.
When a creature type loses all points it gets dropped from the game and the last creature type remaining is the winner.
The only rules were that you could not hurt a creature type that was hurt from the previous poster. I.E: If I hurt the Sphinxes then the next poster could not hurt them but they could choose to heal them.
This rule also applys to healing them - If the previous poster healed a creature type then the next poster could not heal that creature type again.
When you post to hurt / heal, you have 2 points. You can dedicate any of those points to hurt or healing, If you wanted then you could dedicate 1 to healing and 1 to hurting.
This means that in 1 of your turns you could do either of the following:
- hurt a creature type for 2 points,
- heal a creature type for 2 points,
- heal 2 creature types for 1 point,
- hurt 2 creature types for 1 point
- heal a creature type for 1 point and hurt another for 1 point.
You do not have to do the same thing on each of your turns so on one of your turns you could hurt Dragons for 2 points then on your next turn hurt Bringers for 2 points and then on another turn heal Dragons for 2 points (Meaning that you have decided to start backing them instead of trying to kill them)