Still waiting for the surprise spell
That's 11
Apprentice Necromancer
Done
Spidey: 25
Dmg from Commander: 0/21
Hand: 7
Library: 69
Commander Zone (cast twice) 2UBR
Battlefield:
(T,U) Mt x2
(T) Swamp
(U,U) Island x2
(U) Command Tower (T: Add one mana of any color in my commander's color identity [U, B, R])
(U) Jwar Isle Refuge (~ ETB tapped.; When ~ ETB, I gain 1 life,; T: Add U or B to my mana pool)
(U) Path of Ancestry (~ ETB tapped,; T: Add to my mana pool one mana of any color in my commander's color identity [U, B, R]. When that mana is spent to cast a creature spell that shares a creature type with my commander, scry 1)
(U) Exotic Orchard (T: Add one mana of any color that a land Mooseman controls can produce)
(U) Mystifying Maze (T: Add C to my mana pool.; 4, T: Exile target attacking creature Mooseman controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control)
(U) Temple of the False Gods (T: Add CC to my mana pool. Activate this ability only if I control five or more lands)
(T)
Merchant of Secrets (1/1, human Wizard. When Merchant of Secrets enters the battlefield, draw a card. )
(T)
Magus of the Mind (4/5; U, T, Sac ~: Shuffle my library, then exile the top X cards, where X is one plus the number of spells cast this turn. Ueot, I may play cards exiled this way without paying their mana costs)
(T)
Inalla, Archmage Ritualist (4/5;
Eminence - Whenever another nontoken Wizard ETB under my control, if ~ is in my command zone or on the battlefield, I may pay 1. If I do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.; Tap five untapped Wizards I control: Target player loses 7 life)
(T)
Izzet Chronarch (2/2; When ~ ETB, return target instant or sorcery card from my graveyard to my hand)
(T)
Apprentice Necromancer (1/1; B, T, Sac ~: Return target creature card from my graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sac it)
Graveyard:
Sea Gate Oracle, Reality Shift, Terminate, Comet Storm, Nin-the Pain Artist, Serendib Sorceror,
Azami, Lady of Scrolls
Exile:
Marchesa, the Black Rose
============================================================================
Mooseman: 18
Dmg from Commander: 12/21
Hand: 1
Library:78
Commander Zone (cast once): 3RWB
Edgar Markov (Vampire Knight, 4/4, Eminence — Whenever you cast another Vampire spell, if ~ is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste. Whenever ~ Attacks, put a +1/+1 counter on each Vampire you control.)
Battlefield:
(UT) Plains
(U) Mountain
(U) Nomad Outpost (, L, ETB Tapped. {T}: Add {R}, {W}, or {B} to your mana pool.)
(U) Urborg Volcano (, L, ETB Tapped. T: Add B or R to your mana pool.)
(U) Boros Guildgate (Gate, L, ETB tapped. {T}: Add {R} or {W} to your mana pool.)
(U) Akoum Refuge (, L, ETB Tapped. When ~ ETB, you gain 1 life. {T}: Add {B} or {R} to your mana pool.)
(U) Scoured Barrens (, L, ~ ETB Tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B} to your mana pool.)
(U) Boros Garrison (, L, ETB Tapped. When~ ETB, return a land you control to its owner's hand.T: Add RW to your mana pool.)
(T) Rakdos Signet (, A, T:RB)
(U) Evolving Wilds (, , T, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.)
Blind Obedience ( Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)Artifacts and creatures your opponents control enter the battlefield tapped.)
Graveyard: Swords to Plowshares, Go for the Throat, Terramorphic Expanse,
Bloodline Necromancer, Mortify
Exile: Consuming Vapors,
Malakir Bloodwitch, Skeletal Vampire