Doesn't it untap during your untap step?
But since I cast it on my turn, isn't my next end step the one during the same turn?
Untap, upkeep, Draw
Attack with Magus
Responses/blocks/take it?
Spidey: 37
Dmg from Commander: 0/21
Hand: 6
Library: 80
Commander Zone (cast once) 2UBR
Battlefield:
(U) Mt
(U) Swamp
(U) Island
(U) Command Tower (T: Add one mana of any color in my commander's color identity [U, B, R])
(U) Jwar Isle Refuge (~ ETB tapped.; When ~ ETB, I gain 1 life,; T: Add U or B to my mana pool)
(U) Path of Ancestry (~ ETB tapped,; T: Add to my mana pool one mana of any color in my commander's color identity [U, B, R]. When that mana is spent to cast a creature spell that shares a creature type with my commander, scry 1)
(U) Exotic Orchard (T: Add one mana of any color that a land Mooseman controls can produce)
(U) Mystifying Maze (T: Add C to my mana pool.; 4, T: Exile target attacking creature Mooseman controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control)
(U)
Merchant of Secrets (1/1, human Wizard. When Merchant of Secrets enters the battlefield, draw a card. )
(U)
Inalla, Archmage Ritualist (4/5;
Eminence - Whenever another nontoken Wizard ETB under my control, if ~ is in my command zone or on the battlefield, I may pay 1. If I do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.; Tap five untapped Wizards I control: Target player loses 7 life)
(T,A)
Magus of the Mind (4/5; U, T, Sac ~: Shuffle my library, then exile the top X cards, where X is one plus the number of spells cast this turn. Ueot, I may play cards exiled this way without paying their mana costs)
Graveyard:
Sea Gate Oracle, Reality Shift
Exile:
Marchesa, the Black Rose
============================================================================
Mooseman: 48
Dmg from Commander: 0/21
Hand: 1
Library:83
Commander Zone: 3RWB
Edgar Markov (Vampire Knight, 4/4, Eminence — Whenever you cast another Vampire spell, if ~ is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste. Whenever ~ Attacks, put a +1/+1 counter on each Vampire you control.)
Battlefield:
(U) Plains
(T) Mountain
(U) Nomad Outpost (, L, ETB Tapped. {T}: Add {R}, {W}, or {B} to your mana pool.)
(T) Urborg Volcano (, L, ETB Tapped. T: Add B or R to your mana pool.)
(U) Boros Guildgate (Gate, L, ETB tapped. {T}: Add {R} or {W} to your mana pool.)
(U) Akoum Refuge (, L, ETB Tapped. When ~ ETB, you gain 1 life. {T}: Add {B} or {R} to your mana pool.)
(T) Boros Garrison (, L, ETB Tapped. When~ ETB, return a land you control to its owner's hand.T: Add RW to your mana pool.)
(T) Rakdos Signet (, A, T:RB)
(T) Scoured Barrens (, L, ~ ETB Tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B} to your mana pool.)
Blind Obedience ( Extort (Whenever you cast a spell, you may pay {(w/b)}. If you do, each opponent loses 1 life and you gain that much life.)Artifacts and creatures your opponents control enter the battlefield tapped.)
(T)
Vampire Token (1/1, Flying, First strike, Haste)
(S)
Bloodline Necromancer (Vampire Wizard, 3/2, When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.)
(S)
Skeletal Vampire (Vampire Skeleton, 3/3, Flying. When ~ ETB, put two 1/1 black Bat creature tokens with flying into play.
3BB, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying into play.)
(S)
Bat Token (1/1, Flying)
(S)
Bat Token (1/1, Flying)
Graveyard: Swords to Plowshares, Card from Manifest
Exile: Consuming Vapors,
Malakir Bloodwitch