Done.
Oversoul (Savage Hunter): 36
Hand: 5
Commander (1): 2BRG Korvold, Fae-Cursed King (4/4; Flying. Whenever ~ etb or attacks, sac another permanent. Whenever I sac a permanent, put a +1/+1 counter on ~ and draw a card.)
Library: 37
Battlefield:
(T) Stomping Ground (R/G shockland)
(T,T,T) Swamp x3
(T) Mountain
(T,T) Forest x 2
(U) Cryptic Caves (T: adds C to my mana pool. 1, T, sac ~: Draw a card. Activate this ability only if you control five or more lands.)
(U) Arcane Signet (T: adds B, R, or G to my mana pool.)
(U) Witch's Oven (T, sac a creature: create a food. If the creature's power was 4 or greater, create 2 food instead.)
(U) Food token (2, T, sac ~: I gain 3 life.)
(U) Korvold, Fae-Cursed King (9/9; Flying. Whenever ~ etb or attacks, sac another permanent. Whenever I sac a permanent, put a +1/+1 counter on ~ and draw a card.) *5 +1/+1 counters*
(U) Vindictive Vampire (2/3; Whenever another creature I control dies, ~ deals 1 damage to each opponent and I gain 1 life.)
(U) Thorn Mammoth (6/6; Trample. Whenever ~ or another creature etb under my control, ~ fights up to one target creature I don't control.)]
(S) Chittering Witch (2/2; When ~ etb, make rat tokens equal to # of opponents.)
(S) Rat token (1/1)
(S) Krenko, Tin Street Kingpin (1/2; Whenever ~ attacks, put a +1/+1 counter on it, then create a # of 1/1 red goblins equal to its power.)
Graveyard: Dreadhorde Invasion, Deathsprout, Bake into a Pie
Exile:
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Mooseman (Wild Bounty): 28
Hand: 2
Commander (2): 2GWU Chulane, Teller of Tales (Human Druid, 2/4, Vigilance. Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. 3,T:Return creature you control to owners hand.)
Library: 42
Battlefield:
(TT) Plains x2
(TTTT)Island x4
(T) Forest
(T) Blossoming Sands (, L, ETB Tapped and gain 1 life. T: Add {G} or {W} to your mana pool.)
(T) Command Tower (, L, {T}: Add to your mana pool one mana of any color in your commander's color identity.)
(U) Maraleaf Pixie (Faerie, 2/2, Flying. T:Add G or U)
(U) Faerie Vandal (Faerie, 2/2, Flash Flying Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.) ~ +1/+1~
(U) Incubation Druid (Elf Druid, 0/2, T: Add one mana of any type that a land you control could produce. If ~ has a +1/+1 counter on it, add three mana of that type instead. 3GG: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.))
Graveyard: Risen Reef, Evolving Wilds, Incubation Druid, Steelbane Hydra
Exile:
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Spiderman (Faerie Schemes): 29
Hand: 5
Library: 43
Commander (1): 1WUB
Battlefield:
(U) Island
(U,U) Swamp x2
(U) Scoured Barrens (~ ETB tapped.; When ~ ETB, I gain 1 life,; T: Add B or W to my mana pool)
(U) Dismal Backwater (~ ETB tapped.; When ~ ETB, I gain 1 life,; T: Add U or B to my mana pool)
(T) Temple of Silence (~ ETB tapped.; When ~ ETB, scry 1; T: Add W or B to my mana pool)
(U) Heraldic Banner (As ~ ETB,, choose a color [BLUE]; Creatures I control of the chosen color get +1/+0.; T: Add one mana of the chosen color to my mana pool)
(U) Shambling Suit (Artifact Creature; 2/3; ~'s power is equal to the # of artifacts and/or enchantments I control)
(U) Alela, Artful Provocateur (3/3 from Banner; Flying, deathtouch, lifelink; Other creatures I control w/flying get +1/+0; Whenever I cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token w/flying)
(U) Faerie creature token (1/1; Flying)
Graveyard: Mortify, Shinechaser, Winged Words, Corridor Monitor
Exile: