Got my draw.
Calciderm
Wildfire Emissary
Done
Mooseman:17
Hand: 3
Library: 12
Battlefield:
(U) Blossoming Sands ( ~ ETB tapped. When ~ EBT, you gain 1 life. {T}: Add {G} or {W} to your mana pool. , )
(U) Tranquil Cove (,Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool.)
(T) Scoured Barrens (,~ ETB tapped. When ~ enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.)
(UU) Plains x2
(UUU) Island x3
(UUU) Swamp x3
(UUU) Mountain x3
(UUU) Forest x3
Tooth and Claw (E,Sacrifice two creatures: Put a Carnivore token into play. Treat this token as a 3/1 red creature.)
Pacifism (Enchantd creature can't attack or block)
(U) Shardless Agent ( Artifact Creature - Human Rogue [2/2],Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) )
(U) Zombie Token (2/2)
(U) Gravedigger (2/2,When Gravedigger comes into play from your hand, you may choose to return a summon creature from your discard pile to your hand.)
(U) Warden of Evos Isle (2/2, Flying. Creature spells with flying you cast cost {1} less to cast.)
(U) Wakedancer (2/2, Morbid — When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.)
(U) Carnivore Token (3/1)
(U) Shoreline Ranger (3/4,Flying. Islandcycling {2} ({2}, Discard this card from your hand: Search your library for an island card, reveal it, and put it into your hand. Then shuffle your library.))
Graveyard: Keldon Marauders, Innocent Blood, Raise the Alarm, Plains, Soulcatcher
Exile:
----------------------------------------------------------------------
Melkor: 17
Hand: 7
Library: 8
Battlefield:
(T) (U) Swamp x2
(T) (U) (U) Island x3
(T) (T) Plains x2
(T) (T) (T) Forest x3
(T) Mountain x1
(T) Wind-Scarred Crag (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or R to my mana pool)
(U) Carrion Feeder (2/2 from ctr, ~ can't block, Sacrifice a creature: Put a +1/+1 counter on ~) *1 +1/+1 ctr*
(U) Pilgrim's Eye (1/1, Flying, when ~ enters the battlefield, you may search your library for a basic land card, reveal it, put it in your hand, then shuffle your library)
(U) Plague Witch (1/1, B, T, Discard a card from your hand: Target creature gets -1/-1 until end of turn)
(U) Wall of Omens (0/4, Defender, when ~ comes into play, draw a card)
(U) Cephalid Sage (2/3, If I have Threshold, it has a come into play ability)
(U) Nimble Mongoose (3/3, Shroud, Threshold - ~ gains +2/+2) ~Threshold~
(U) Dragon creature token (2/2; Flying; R: ~ gains +1/+0 ueot) *Pacified*
(T) Sylvos, Rogue Elemental (8/5, Trample, G: Regenerate ~) *Stupefied*
(S) Regal Force (5/5, when ~ enters the battlefield, draw a card for each green creature you control)
(S) Skulking Ghost (2/1, Flying, when ~ becomes the target of a spell or ability, sacrifice it)
Graveyard: Millikin, Price of Progress, Dragon Egg, Plains, Benevolent Bodyguard, Man-o'war, Flame-Kin Zealot, Ticking Gnomes
Exile:
----------------------------------------------------------------------
Spiderman: 9
Hand: 2
Library: 8
Battlefield:
(T,T) Forest x2
(T,T,T) Mt x3
(T,T) Swamp x2
(T,U) Island x2
(T,T) Plains x2
(T) Scoured Barrens (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or B to my mana pool)
(U) Blossoming Sands (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add G or W to my mana pool)
Undying Rage (Enchanted creature gets +2/+2 and can't block.; When ~ is put into a graveyard from the battlefield, return ~ to its owner's hand)
Pacifism (Enchanted creature can't attack or block)
Stupefying Touch (When ~ ETB, draw a card.; Enchanted creature's activated abilities can't be activated)
(U) Ashnod's Altar (Sac a creature: Add CC to my mana pool)
(U) Twisted Abomination (7/5; Can't block from Undying Rage; B: Regen ~; Swampcycling 2) *Raged* ~Pacified~
(U) Yavimaya Enchantress (7/7 from five enchantments on battlefield; ~ gets +1/+1 for each enchantment on the battlefield)
(U) Emperor Crocodile (5/5; When I control no other creatures, sac ~)
(U) Squadron Hawk (1/1; Flying; When ~ ETB, I may search my library for up to three cards named ~, reveal them, and put them into my hand, then shuffle my library)
(U) Shoreline Ranger (3/4; Flying; Islandcycling 2)
(S) Calciderm (5/5; Shroud; Vanishing 4) *4 time ctrs*
(S) Wildfire Emissary (2/4; Pro-white; 1R: ~ gets +1/+0 ueot)
Graveyard: Centaur Chieftain, Memory Lapse, Dream Twist (FB 1U), Commune with the Gods, Field of Souls, Faithless Looting, Orcish Oriflame, Harmonize
Exile:
Calciderm
Wildfire Emissary
Done
Mooseman:17
Hand: 3
Library: 12
Battlefield:
(U) Blossoming Sands ( ~ ETB tapped. When ~ EBT, you gain 1 life. {T}: Add {G} or {W} to your mana pool. , )
(U) Tranquil Cove (,Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool.)
(T) Scoured Barrens (,~ ETB tapped. When ~ enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.)
(UU) Plains x2
(UUU) Island x3
(UUU) Swamp x3
(UUU) Mountain x3
(UUU) Forest x3
Tooth and Claw (E,Sacrifice two creatures: Put a Carnivore token into play. Treat this token as a 3/1 red creature.)
Pacifism (Enchantd creature can't attack or block)
(U) Shardless Agent ( Artifact Creature - Human Rogue [2/2],Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) )
(U) Zombie Token (2/2)
(U) Gravedigger (2/2,When Gravedigger comes into play from your hand, you may choose to return a summon creature from your discard pile to your hand.)
(U) Warden of Evos Isle (2/2, Flying. Creature spells with flying you cast cost {1} less to cast.)
(U) Wakedancer (2/2, Morbid — When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.)
(U) Carnivore Token (3/1)
(U) Shoreline Ranger (3/4,Flying. Islandcycling {2} ({2}, Discard this card from your hand: Search your library for an island card, reveal it, and put it into your hand. Then shuffle your library.))
Graveyard: Keldon Marauders, Innocent Blood, Raise the Alarm, Plains, Soulcatcher
Exile:
----------------------------------------------------------------------
Melkor: 17
Hand: 7
Library: 8
Battlefield:
(T) (U) Swamp x2
(T) (U) (U) Island x3
(T) (T) Plains x2
(T) (T) (T) Forest x3
(T) Mountain x1
(T) Wind-Scarred Crag (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or R to my mana pool)
(U) Carrion Feeder (2/2 from ctr, ~ can't block, Sacrifice a creature: Put a +1/+1 counter on ~) *1 +1/+1 ctr*
(U) Pilgrim's Eye (1/1, Flying, when ~ enters the battlefield, you may search your library for a basic land card, reveal it, put it in your hand, then shuffle your library)
(U) Plague Witch (1/1, B, T, Discard a card from your hand: Target creature gets -1/-1 until end of turn)
(U) Wall of Omens (0/4, Defender, when ~ comes into play, draw a card)
(U) Cephalid Sage (2/3, If I have Threshold, it has a come into play ability)
(U) Nimble Mongoose (3/3, Shroud, Threshold - ~ gains +2/+2) ~Threshold~
(U) Dragon creature token (2/2; Flying; R: ~ gains +1/+0 ueot) *Pacified*
(T) Sylvos, Rogue Elemental (8/5, Trample, G: Regenerate ~) *Stupefied*
(S) Regal Force (5/5, when ~ enters the battlefield, draw a card for each green creature you control)
(S) Skulking Ghost (2/1, Flying, when ~ becomes the target of a spell or ability, sacrifice it)
Graveyard: Millikin, Price of Progress, Dragon Egg, Plains, Benevolent Bodyguard, Man-o'war, Flame-Kin Zealot, Ticking Gnomes
Exile:
----------------------------------------------------------------------
Spiderman: 9
Hand: 2
Library: 8
Battlefield:
(T,T) Forest x2
(T,T,T) Mt x3
(T,T) Swamp x2
(T,U) Island x2
(T,T) Plains x2
(T) Scoured Barrens (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or B to my mana pool)
(U) Blossoming Sands (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add G or W to my mana pool)
Undying Rage (Enchanted creature gets +2/+2 and can't block.; When ~ is put into a graveyard from the battlefield, return ~ to its owner's hand)
Pacifism (Enchanted creature can't attack or block)
Stupefying Touch (When ~ ETB, draw a card.; Enchanted creature's activated abilities can't be activated)
(U) Ashnod's Altar (Sac a creature: Add CC to my mana pool)
(U) Twisted Abomination (7/5; Can't block from Undying Rage; B: Regen ~; Swampcycling 2) *Raged* ~Pacified~
(U) Yavimaya Enchantress (7/7 from five enchantments on battlefield; ~ gets +1/+1 for each enchantment on the battlefield)
(U) Emperor Crocodile (5/5; When I control no other creatures, sac ~)
(U) Squadron Hawk (1/1; Flying; When ~ ETB, I may search my library for up to three cards named ~, reveal them, and put them into my hand, then shuffle my library)
(U) Shoreline Ranger (3/4; Flying; Islandcycling 2)
(S) Calciderm (5/5; Shroud; Vanishing 4) *4 time ctrs*
(S) Wildfire Emissary (2/4; Pro-white; 1R: ~ gets +1/+0 ueot)
Graveyard: Centaur Chieftain, Memory Lapse, Dream Twist (FB 1U), Commune with the Gods, Field of Souls, Faithless Looting, Orcish Oriflame, Harmonize
Exile: