Originally posted by Melkor
Um, when they print the U: Draw 4 cards card, Ancestral doesn't become weak, hell play them both but of course I understand the point that was trying to be made.
Are you truly going to play them both or put in cards that do something other than deck yourself?
My main problem isn't with cards that are sort of weird and useless, its with more straight forward cards that obviously don't need certain disadvantages. Stuff like Elephant Graveyard, I mean the effect isn't that good to begin with so why should everyone get it?
Again, another bad example as this came from the first expansion when WOTC was still working out stuff AND a card that I built my first deck around.
Are you looking at the Graveyard
now, with ten "billion cards" in existence or back when it came out, with just "1 million"? I'm inclined to think it was actually not that bad back then. Now of course, it's just for a theme deck but when one of the powerful creatures is a 3/3 trample that you can get out on the 2-3rd turn with not a whole lot else in the power department, I think people were using it.
But back to your "main point"
Or things that could obviously stand to be an instant instead of a sorcery, or cost 1 less. It's those sort of little things that weaken the card and move it from, "I'll consider putting it in a deck," to "never leaves my binder/stacks of cards".
There's probably examples like that, sure. But no one here knows the full story behind WOTC's playtesting of each set. Maybe such cards WERE instances or cost 1 less. And they found it was too powerful. Certainly I wouldn't think of their test decks when they test a set, from what little we know (from Rosewater, mainly) of their process.
Here's the point Rosewater was making and perhaps
rakso or someone else who plays Type 1 can answer: In that environment, with access to every card ever made, barring restrictions and banned (which shouldn't affect much), how many "newer" cards (say, past Ice Age block or Mirage block) do you see played in competitive decks? Even I can name off Cursed Scroll, Morphling, Masticore, Survival of the Fittest... but compare that to the winning "decks of the day" and what cards they used. How many overlap? How many don't?