Throg and the turnipmancer eventually reach the distant building, which is much less distant now. It is, in fact, so not-distant that everyone is now inside the building.
The building is dark and cramped. Shattered bones and rusted armor lay piled in the corners, along the walls, and aside a small hearth with a barely smoldering fire still crackling. A stone table stands roughly in the center of the room. On it sits a shallow basin, teeming with plant life and surrounded by small jars. Throg walks up to the table and puts his face over the basin, inhaling deeply. Then he picks up a few of the jars and appears to read some inscriptions scrawled on the sides. One he reads aloud.
“Toh-kin’s Pipeweed. That sounds pretty enticing.”
The turnipmancer responds, “Yeah, that’s good stuff. And if you call it ‘pipeweed,’ it somehow isn’t taken as an obvious drug reference and you can talk about it in books that you read to your kids.”
They choke up at the word, “kids,” and you remember that this particular turnipmancer had an exceptionally strong affinity with his or her creations… something more commonly seen with potatomancers or algaemancers. They get real quiet and sullen.
Throg steps over and puts his arm around the turnipmancer. “Don’t worry about it. C’mon, this is a day of celebration!”
Throg pulls out a pipe, fills it from the jar in his hand and lights it with an ember stick sitting near the hearth. He inhales deeply and passes the pipe to the turnipmancer. “C’mon man, don’t be lame. It’ll take the edge off.”
The turnipmancer hesitates at first, but then reaches for the pipe and takes a puff. Smoke and laughter soon fill the room and a festive and merry time is had by all.
A few hours later, the smoke clears and Throg and the turnipmancer become visible. They sit on opposite sides of the room, relaxed and staring at the ceiling. Throg is in the middle of philosophizing, “…but what if, you know, we’re like not even real people, but just like figments of someone’s imagination being controlled by dweeby halflings or something on some other world.
Do I even control my own destiny or am I just like, a pawn, in someone’s game? You know?”
“Far out…” the turnipmancer replies, “far out.”
“Yeah. Oh man, I gotta take a leak.”
“I don’t grow leeks here. You’re at the wrong farm, man.”
Throg and the turnipmancer both burst out laughing.
Then Throg hoists himself back onto his feet and stumbles to the corner of the room. You can hear the trickling sound of running water, such as that of a gentle brook or peaceful fountain.
The turnipmancer turns their head in Throg’s direction, “So, you’ve destroyed my pets and stolen my stash. Where do you go from here?”
Throg, still busy in the corner of the room, pauses for a long time. When he speaks, his voice is low and his speech seems forced. “Um… I, uh, I’ve always wanted to, uh, team up with a, um, group of, uh, noble adventurers and, um, assist them in, um, destroying evil and, uh, you know, like, uh, fighting for justice across the world.”
The scene resets. Throg is being attacked by turnips again. Everyone groans. Throg curses.
“GRAAAAAAAAAHHHHHHHH.”
Okay, now go back to my previous post and start reading where it says “Eventually, Throg gets back up and continues advancing the plot” and then read through to the turnipmancer asking Throg where he goes from here and then start reading back here again. I'll make it easy by using emojis. Go back to the thumbs up and then stop on the thinking guy and then go from there to the thumbs down.
Throg, still busy in the corner of the room, lets out an exasperated sigh, then speaks swiftly under his breath. “I've always wanted to team up with a group of fighters, go around killing things for money and eventually murder my companions while they sleep so I can steal their possessions.”
At that, the turnipmancer rises up from the floor, casts off his cloak and stands at full height. You can see him clearly now and he seems twice the size of the hobbled figure you saw approach the turnip field so long ago and then again fairly long ago when you reread the first part for the second time. He is clearly a mutant hybrid. You can almost detect traces of beast, minotaur and skaven in his features. Two curling horns grow out from the sides of his skull, flanking dark red eyes that glow like the slowly extinguishing pipe on the table.
The skeletal jaw, which you had seen but part of earlier, now seems strong and powerful, though strangely elongated like that of a rodent. His chest and back are bare now, exposed from under the cloak, but not completely bare because he’s a really hairy dude and if he didn’t look so menacing you’d make a joke about how he’s still wearing a sweater, even though he’s obviously not since you can see his nipples and all. Speaking of things you don’t want to see, apparently he’s not big on traditional clothes because he’s got his junk just like all hanging out and it’s kind of disturbing in a way, but I’ll not describe it in detail because that would be even more disturbing and I wouldn’t want anyone here thinking any less of me. At any rate, the lack of pants clued you in that the turnipmancer was, in fact, a man, and unmistakably so.
Throg, still busy in the corner of the room, doesn’t see what you’ve just witnessed, but soon hears the turnipmancer’s voice, which has now taken on a new depth and power. “Only a fool would trust you for more than a day! However, I know of a group of particularly gullible individuals meeting at a tavern in the town of Sebmualblal even as I speak. For destroying my companions, I will grant you your desire, but I also curse you! I curse you to spend the next 50 years of your life questing with these idiots in a series of pointless and drawn-out adventures. You will be forced into combat and then suddenly it will stop and nothing will happen for months at a time and then it will resume and you will be forced to remember what you were doing and what you were carrying and what abilities you have. You will be inundated with footwear and given an ass, but not allowed to take it anywhere fun as you engage in endless drudgery, like writing a pointless backstory that is completely irrelevant to ANYTHING!!!! Hahahahahahaha!”
Throg, still busy in the corner, casually replies, “Oh. That’s a bummer, man. Can I still kill everyone in my group at some point and steal their stuff?”
The turnipmancer shrugs and says, “Sure, what do I care?”
With that, he lifts up his cane, now glowing with chaotic power and points it at Throg. A stream of chaos magic begins to distort reality, as a portal to another realm opens up upon the chaos warrior. The turnipmancer screams, “Now GO!”
You can hear Throg’s reply fade into the distance as he is transported out of the room, “As long as I don’t have to carry a stupid torch all the tiiii
iiiiiiiiiiime.”
The scene ends and Throg comes back to normal. He seems extremely disappointed to be here.