(WHITE) - 5
Abandon The Search - Submitted by mooseman
2W
Enchantment
2: Whenever a card is put into an opponents graveyard from that players library, remove target card in that graveyard from the game.
Ardent Altruist 1WW - Submitted by Limited
Creature - Soldier Cleric
Whenever a creature an opponent controls would be dealt damage, prevent one of that damage.
5/6
Bigger White Flying Bomb - Submitted by turgy22
2WW
Creature - Bird
Flying
Sacrifice ~ to remove target attacking creature from the game.
2/3
Giant White Flying Bomb - Submitted by turgy22
5WW
Creature - Bird
Flying
Sacrifice ~ to destroy all attacking creatures.
4/5
Inspiring Altruist - Submitted by Limited
1WW
Creature - Soldier Cleric
6/7
All creatures you control has "Whenever a creature an opponent controls would be dealt damage, prevent one of that damage".
Intimidated Eagle - Submitted by Limited
2W
Creature - Eagle
Unless any player controls a Mountain, ~ has flying
3/1
Little White Flying Bomb - Submitted by turgy22
1W
Creature - Bird
Flying
Sacrifice ~ to deal 2 damage to target attacking creature.
1/1
Shield opponent - Submitted by Limited
1W
Instant
Target opponent can't be the target of spells or abilities until end of turn
White Landcast Creature - Submitted by Turgy22
2WW
Creature – Soldier
Spirit Link
Plainscast 2
2/4
White Prevention Landcasted Card - Submitted by Turgy22 (landcast wording by Limited)
1WW
Instant
Prevent the next 5 damage to target creature or player.
Plainscast 1 (You may remove a plains card from your hand from the game rather than pay ~ mana cost)
(BLUE) - 7
Alternative Reality - Submitted by Mooseman, tweaked by Limited and Ransac
1UU
Instant
Counter target creature spell. If a spell is countered this way put that card into play under your control instead of into its owner’s graveyard unless any player pays (2).
Blue Bounce Landcasted Card - Submitted by Turgy22
1UU
Instant
Return target permanent to its owner's hand.
Islandcast 1. (You may remove an Island card from your hand from the game rather than pay BBLC’s mana cost).
Blue Counter? – Submitted by Zigathon
1U
Instant
Counter target spell, then shuffle it into its controller's library.
Common
Blue Landcast Creature - Submitted by Turgy22
2UU
Creature - Drake
Flying
Islandcast 2
2/3
Capricious Efreet - submitted by Limited
1UU
Creature - Efreet
Flying
When ~ comes into play, put two cards from your hand on top of your library or sacrifice ~.
3/3
Deep Cistern - Submitted by mooseman
3U
Enchantment
Whenever a card is put into an opponent's graveyard, you may draw 2 cards and then put one card from your hand on bottom of your library. Any player may pay 2 to stop this effect.
Leeway – Submitted by Zigathon (name by Limited)
1U
Instant
Counter target spell, then shuffle it into its controller's library.
That spell's controller may draw a card.
Common
Revered Djinn - Submitted by Limited
4U
Creature - Djinn
Flying
Whenever a creature blocks ~, it loses flying permanently
3/5
New wording by Limited:
"whevener a creature blocks or is blocked by ~, it loses flying permanently"
Switch - Submitted by Mooseman
X1U
Instant
Target player draws X cards, then shuffles X cards into their library.
Wandering Serpent - Submitted by Limited
5UU
Sacrifice ~ if you don't control a Forest
Whenever ~ becomes blocked, regenerate it.
6/6
(BLACK) - 6
Awaken the Dead - Submitted by Ransac
1B
Instant
Return target creature from any graveyard to play under your control. Remove this creature from the game at end of turn.
Big Horror - Submitted by Limited
3BBB
Creature - Horror
Flying
Kickback - 3 (At the beginning of your upkeep put three +1/+1 counters on ~ unless you pay mana equal to ~'s manacost. At the end of your turn, you lose a life for each +1/+1 counter on ~)
~ comes into play with three +1/+1 counters on it.
1/0
Black Removal Landcasted Card - Submitted by Turgy22
1BB
Instant
Destroy target non-black creature.
Swampcast 1. (You may remove a Swamp card from your hand from the game rather than pay BRLC’s mana cost)
Blood Drainer - Submitted by Ransac
3BB
Creature - Vampire
Flying
Whenever a creature is dealt combat damage by Blood Drainer, put a -1/-1 counter on that creature and a +1/+1 counter on Blood Drainer.
3/3
Dark Caprice - Submitted by Oversoul
3BB
Instant
Put your hand on the bottom of your library and move any number of cards in your graveyard to your hand. You take 1 damage for each card put into your hand in this way.
New wording by Limited:
"Put your hand on the bottom of your library in any order and return any number of cards from your graveyard to your hand. ~ deals one damage to you for each card returned in this way."
Insane Black Creature – Submitted by Limited
2BB
Creature – Ghoul
3/1
Fear
Swampcast 2
King Stirge – Submitted by mooseman
2BB
Creature – Bird Legend
1/2
Flying
Whenever ~ deals combat damage to a player , put a +1/+1 counter on it, ~ becomes an aura that states "During upkeep of player last damaged by ~, that player loses 1 life . When player leaves game, ~ loses this ability and returns to play as a creature.
Medium Horror - Submitted by Limited
2BB
Creature - Horror
Fear
Kickback - 2 (At the beginning of your upkeep put two +1/+1 counters on ~ unless you pay mana equal to ~'s manacost. At the end of your turn, you lose a life for each +1/+1 counter on ~)
~ comes into play with two +1/+1 counters on it.
1/0
Small Horror - Submitted by Limited
1B
Creature - Horror
Swampwalk
Kickback - 1 (At the beginning of your upkeep put a +1/+1 counter on ~ unless you pay mana equal to ~'s manacost. At the end of your turn, you lose a life for each +1/+1 counter on ~)
~ comes into play with a +1/+1 counter on it.
1/0
Stirge – Submitted by mooseman
1BB
Creature - Bird
1/2
Flying
Whenever ~ deals combat damage to a creature , put a +1/+1 counter on it, ~ becomes an aura with "enchant creature" that states "During upkeep of enchanted creatures controller, put a -1/-1 counter on enchanted creature . When creature ~ enchants leaves play, ~ loses this ability and returns to play as a creature.
(RED) - 11
Bigger Red Hasty Bomb - Submitted by turgy22
2RR
Creature - Centaur
Haste
Sacrifice ~ to remove target blocking creature from the game.
2/3
Capricious Giant - Submitted by Limited
1RR
Creature - Giant
Haste
When Capricious Giant comes into play, put a land you control on top of your library
3/3
New wording by mooseman:
“When ~ comes into play, put a land you control on top of your library or sacrifice ~.”
Charging Mugroth - Submitted by Ransac
4RR
Creature - Mugroth
When Charging Mugroth comes into play, destroy target land
During your upkeep, if your opponent has 5 or more lands in his or her graveyard, you may sacrifice Charging Mugroth and search your library and hand for a Gigantical Mugroth and put it into play
4/3
New wording by Limited:
"At the beginning of your upkeep, if any opponent has 5 or more land cards in his or her graveyard, you may sacrifice ~. If you do, you may search your library and hand for a card named Gigantical Mugroth and put it into play. If you do, shuffle your library."
Explosive Goblin - Submitted by turgy22
1R
R: Sacrifice Explosive Goblin to have it deal damage equal to its power to target creature or player.
1/1
Fire Maiden of Caprice - Submitted by Mooseman
1R
Creature - Fire Maiden
When Capricious Fire Maiden comes into play, put two cards from your hand on top of your library
T: Put a target creature you control on top of owners library. Capricious Fire Maiden deals damage to target creature or player equal to target creatures power.
T: Put land you control on top of owners library. Destroy target land that is also a creature.
2/1
Giant Red Hasty Bomb - Submitted by turgy22
5RR
Creature - Giant
Haste
Sacrifice ~ to destroy all blocking creatures.
4/5
Gigantical Mugroth - Submitted by Ransac
6RR
Creature - Mugroth
Trample
Whenever Gigantical Mugroth deals damage to an opponent, destroy target land.
6/5
New wording by Limited and mooseman:
“Whenever Gigantical Mugroth deals damage to an opponent, that opponent must sacrifice a land.”
Harpy of the Genju Forest – Submitted by DarthFerret
2RR
2/4
Flying
When Harpy of the Genju Forest is placed into any graveyard from play,
deal 1 damage to each creature without flying.
New wording by Limited:
"When ~ is put into a graveyard from play, it deals 1 damage to each creature without flying"
Little Red Hasty Bomb - Submitted by turgy22
1R
Creature - Goblin
Haste
Sacrifice ~ to deal 2 damage to target blocking creature.
1/1
Red Burn Landcasted Card - Submitted by Turgy22
1RR
Instant
~ deals 3 damage to target creature or player.
Mountaincast 1
Landcast X: You may remove X land cards in your hand from the game instead of paying this card's casting cost.
Red Landcast Creature - Submitted by Turgy22
2RR
Creature – Barbarian
Haste
Mountaincast 2
2/2
Switchblade - Submitted by Mooseman
R
Instant
Target creature’s toughness becomes halved (rounded up), or Target creature’s power becomes halved (rounded down).
Entwine 2
Unrhystic Lightning - Submitted TheUglyKnight
R
Instant
Change the target of target activated ability, unless it's controller pays 2. If he/she does, ~ deals 4 damage to target creature or player instead.
Changes by mooseman: Deflecting Jolt
RU
Change the target of target activated ability. If it's controller pays 2, ~ deals 4 damage to target creature or player instead.
Volatile Mugroth - Submitted by Ransac
2RR
Creature – Mugroth
Sacrifice: Destroy target land
Whenever a land goes to the graveyard from play, you may sacrifice Volatile Mugroth and search your library and hand for a Charging Mugroth card and put it into play
2/1
New wording by Limited:
"Whenever a land is put into any graveyard, you may sacrifice ~. If you do, search you library and hand for a card named Charging Mugroth and put it into play. If you do, shuffle your library."
Wandering Giant - Submitted by Limited
3R
First Strike
Sacrifice ~ if you don't control a Plains
3/3
The Youngling Game – Submitted by Zigathon
2R
Instant
All creatures you control get +2/-1 until end of turn.
Draw a card.
"Last one to the bottom wins!" Norx shouted... then died.
(GREEN) - 6
Bear Necessities – Submitted by Limited
2G
Creature – Bear
2/3
If you control less than four lands, Bear Necessities gains "T: add GG to your manapool".
New name by mooseman: Clan Bear
Capricious Wurm - Submitted by Limited
1GG
Creature - Giant
Trample
When Capricious Wurm comes into play, put two creatures you control on top of your library
4/4
Change by mooseman: 2/2
When Capricious Wurm comes into play, put two creatures you control on top of your library. If you do put at +2/+2 counter.
Constant Gardner – Submitted by Limited
1GG
1/1
At the beginning of your upkeep, you may pay (1). If you do, return a basic landcard from your graveyard to your hand.
Change by Limited and mooseman:
"1: At the beginning of your upkeep, you may return a basic landcard from your graveyard to your hand unless any opponent pays 1 life"
Grabaland – Submitted by TheUglyKnight
GG
Sorcery
Search your library for a basic land and put it into play tapped, if its a forrest you may untap it.
New wording by Evan_d:
"Search your library for a basic land and put it into play tapped. If its a forest you may untap it. Shuffle your library."
Green Pump Landcasted Card – Submitted by Turgy22
1GG
Instant
Target creature gets +3/+3 until the end of turn.
Forestcast 1 (You may remove a Forest card from your hand from the game rather than pay WPLC’s mana cost.)
Green Landcast Creature - – Submitted by Turgy22
2GG
Creature – Elephant
Trample
Forestcast 2 (You may remove 2 Forest cards from your hand from the game rather than pay WPLC’s mana cost.)
3/3
Unrhystic Resonance - Submitted by TheUglyKnight
G - Instant
Destroy target enchantment unless its controller pays 1, if he does put a 2/2 bear creature token into play under your control.
New name by mooseman: Harmonic Resonance
New wording by Limited:
"Destroy target enchantment unless its controller pays 1. If he or she does, put a 2/2 green Bear creature token into play."
(ARTIFACT) – 4
Brainsaw – Submitted by Zigathon
3
Artifact
At the beginning of each player's upkeep, Brainsaw deals 1 damage to him or her for each card in hand less than four.
If that player has no cards in hand, that player draws a card and Brainsaw deals 1 damage to him or her.
Rare
Elemental Signet – Submitted by mooseman
2
Artifact
T: Add 1 colorless mana to your mana pool.
1: Add 1 mana of any color lands you control do not produce to your mana pool.
Gleaming Cube – Submitted by TheUglyKnight
5
Artifact
X : Look at the top X cards of your library
XX: Look at the top X cards of your library rearrange them in any order
XXX: draw X cards
Change by mooseman:
XXX: draw X cards, lose X life.
Switch Plate - Submitted by Mooseman
1
Artifact - Equipment
Equip 1
Switch equipped creature's power and toughness.
(GOLD) - 9
Fixed Swords to Plowshares – Submitted by Turgy22
BW
Instant
Remove target creature from the game. Gain life equal to its power.
Change by mooseman:
Remove target creature from the game. Gain life equal to half (rounded down) its power.
Moments Rest – submitted by mooseman
1WU
Enchanment
After attackers are declared , attacking player removes one attacking creature from combat.
New wording by Limited:
"Whenever a player attacks with one or more creatures, that player removes one attacking creature from combat."
Ragnarok – Submitted by Ransac (name by mooseman)
3WRB
Sorcery
Destroy all lands in play. Target player loses life equal to the number of lands destroyed in this manner.
New wording by mooseman:
Destroy all lands in play. Each player loses life equal to the number of lands they control that are destroyed in this manner.
Sengir Spider - Submitted by Turgy22
2GB
Creature - Vampire Spider
Sengir Spider may block as though it had flying.
Whenever a creature dealt damage by Sengir Spider this turn is put into a graveyard, put a +1/+1 counter on Sengir Spider.
2/4
Sienna Behemoth - Submitted by Oversoul
URG
4/4
Switch Grove - Submitted by Mooseman
2UG
Enchantment
UU, T
ut target creature on top of owners library, that player draws 2 cards.
1G, T: Search your library and graveyard for a basic land and put it into play, put target creature you control on top of owner’s library.
Change by moosemanL
UU: Shuffle target creature into owners library, that player draws a card. Play this once per turn.
1G: Search your library and graveyard for a basic land and put it into play, shuffle your library, put target creature you control on top of owner’s library.
Switch Craft - Submitted by Mooseman
3UB
Instant
Switch target player’s graveyard and library. Each player then shuffles their library.
Change by mooseman:
Switch the top half of target player’s libray with the top half of their graveyard. Each player then shuffles their library.
Switch Off II - Submitted by Mooseman
X2 W/G
Sorcery
Remove X counters from each permanent.
Switch Off I - Submitted by Mooseman
X1 W/G
Instant
Remove X counters from target permanent.
Switch Places - Submitted by Mooseman
UW
Switch control of target attacking creature with control of one creature blocking it. Return creatures switched by ~ to their owners hands at EOC.
Switchback - Submitted by Mooseman
3GU
Sorcery
Search your library for a creature card and put it into play tapped, put 2 target creatures you control on top of their owners library or sacrifice ~.
Change by mooseman:
Put 2 target creatures on top of your library. Search you library for a creature card with coverted casting cost equal to or less the sacrificed creatures converted casting cost. Shuffle your library.
Switchdeath? - Submitted by Mooseman
1BU
Sorcery
Return target creature card from any graveyard to play, under your control, Switch the creatures power and toughness.
(LAND) - 4
~G/R/B CPA Triple Land~ - Submitted by Ransac
Land
~Double-Tapped/Land-Echo~: This land comes into play tapped and does not untap during your next untap phase.
T: Add G, R, or B to your mana pool
~W/U/R/B CPA Land~ - Submitted by mooseman
Land
~ comes into play tapped. When ~ comes into play, return a land card to your hand or sacrifice ~.
Land-Echo: During your next upkeep after this land comes under your control, return a land card to your hand or sacrifice ~.
T: Add W and U, R, or B to your mana pool
Land Of Dreams - Submitted by Zigathon
Land
T: Add one mana of any color to your mana pool.
Land of Dreams does not untap during your next untap phase.
Uncommon
The Whispering Wood – Submitted by DarthFerret
Land
The Whispering Wood comes into play tapped.
T: Add one colorless mana to your mana pool.
1T: Add one mana of any color to your mana pool.
2T: Deal one damage to any target
3T: Add two mana of any one color to your mana pool
4T: Deal one damage to each creature without flying and each player
The magic around the enchanted forest was overpowering and unpredictable! - Gull the WoodCutter!
Change by Limited: split this into two lands: one with mana-abilities and the other with damage abilities