R
Rakarth
Guest
Ok, I was playing a multiplayer game with a two friends and decided to play my thallid deck which goes something like this:
4 Paradox Haze
4 Deathspore Thallid
4 Sporesower Thallid
2 Thelon of Havenwood
2 Sprout
2 Scatter the Seeds
2 Fallen Ideal
etc.....
And I was accused of pllaying a broken deck. I was actually quite proud of my deck as it worked really well and I suppose now I come to think of it, it was very easy to make. Find good thallids/fungus and put them in followed by a few sac effects and saproling generators.
However this same person plays a Lorwyn Elf deck which many people I play with regard as broken and simply no fun to play against.
So my actual question is this, which do people think are too overpowered or broken and which aren't? It seems that the entire Lorwyn block was a bit mental because it was tribal but my Thallid deck still doesn't go as mad as an Elf deck can when it's left alone for a turn (at least not until I buy Doubling Season ).
Rakarth
4 Paradox Haze
4 Deathspore Thallid
4 Sporesower Thallid
2 Thelon of Havenwood
2 Sprout
2 Scatter the Seeds
2 Fallen Ideal
etc.....
And I was accused of pllaying a broken deck. I was actually quite proud of my deck as it worked really well and I suppose now I come to think of it, it was very easy to make. Find good thallids/fungus and put them in followed by a few sac effects and saproling generators.
However this same person plays a Lorwyn Elf deck which many people I play with regard as broken and simply no fun to play against.
So my actual question is this, which do people think are too overpowered or broken and which aren't? It seems that the entire Lorwyn block was a bit mental because it was tribal but my Thallid deck still doesn't go as mad as an Elf deck can when it's left alone for a turn (at least not until I buy Doubling Season ).
Rakarth