Mooseman
Isengar Tussle
UUD,
Swamp
Done
DF: 10
Hand: 2
Library: 17
In Play:
(U,U,U,U,U) Plains
(U) Plains *Unmined*
Enchant: Kinghthood: (All my critters get first strike)
Enchant: Testament of Faith (X: ~ becomes an X/X wall until end of turn)
Enchant: Brilliant Halo (enchaned critter gets +1/+2. If this goes to GY it goes to my hand instead) ** on Armored Pegasus**
(U) Benalish Hero (1/1, Banding) ** 3/3 equipped with Headdress and Gauntlets**
(U) Resistance Fighter (1/1, sac to fog dmg from one critter)
(U) Venerable Monk (2/2, when ~ comes into play gain 2 life)
(U) Wojek Apothecary (1/1 T: prevent 1 damage to target creature and each creature that shares it's color)
(A) Armored Pegasus (2/4, Flying) (Haloed)
(A) Cloudchaser Eagle (2/2 Flying, when ~ CIP destroy target enchantment)
(S) Ekundu Griffin (2/2, Flying, First Strike)
(U) Healer's Headdress (Equipped creature gets +0/+2 and has T: prevent next 1 damage to any target) **attached to Hero**
(U) Golem Skin Gauntlets (Equip 2, Equipped Creature gains +1/+0 for each equipment attached to it)
Graveyard: Anoint, Plains, Teremko Griffin
RFG:
Mooseman: 12
Hand: 3
Library:18
In Play:
(UUU) Swamp x3
(UU) Mountain x2
(UUUU) Forest x4
(U) Darksteel Citadel (L, Darksteel Citadel is indestructible. T: Add 1 to your mana pool.)
(U) Metallic Sliver (1/1, Metallic Sliver counts as a Sliver.)
(U) Canopy Spider (1/3, Reach)
(U) Clot Sliver (1/1, Each Sliver gains “2: Regenerate this creature.”)
(S) Heart Sliver (1/1, All Slivers are unaffected by summoning sickness.)
Graveyard: Barbed Sliver, Stone Rain, Chime of Night, Muscle Sliver, Orcish Mine
RFG:
Swamp
Done
DF: 10
Hand: 2
Library: 17
In Play:
(U,U,U,U,U) Plains
(U) Plains *Unmined*
Enchant: Kinghthood: (All my critters get first strike)
Enchant: Testament of Faith (X: ~ becomes an X/X wall until end of turn)
Enchant: Brilliant Halo (enchaned critter gets +1/+2. If this goes to GY it goes to my hand instead) ** on Armored Pegasus**
(U) Benalish Hero (1/1, Banding) ** 3/3 equipped with Headdress and Gauntlets**
(U) Resistance Fighter (1/1, sac to fog dmg from one critter)
(U) Venerable Monk (2/2, when ~ comes into play gain 2 life)
(U) Wojek Apothecary (1/1 T: prevent 1 damage to target creature and each creature that shares it's color)
(A) Armored Pegasus (2/4, Flying) (Haloed)
(A) Cloudchaser Eagle (2/2 Flying, when ~ CIP destroy target enchantment)
(S) Ekundu Griffin (2/2, Flying, First Strike)
(U) Healer's Headdress (Equipped creature gets +0/+2 and has T: prevent next 1 damage to any target) **attached to Hero**
(U) Golem Skin Gauntlets (Equip 2, Equipped Creature gains +1/+0 for each equipment attached to it)
Graveyard: Anoint, Plains, Teremko Griffin
RFG:
Mooseman: 12
Hand: 3
Library:18
In Play:
(UUU) Swamp x3
(UU) Mountain x2
(UUUU) Forest x4
(U) Darksteel Citadel (L, Darksteel Citadel is indestructible. T: Add 1 to your mana pool.)
(U) Metallic Sliver (1/1, Metallic Sliver counts as a Sliver.)
(U) Canopy Spider (1/3, Reach)
(U) Clot Sliver (1/1, Each Sliver gains “2: Regenerate this creature.”)
(S) Heart Sliver (1/1, All Slivers are unaffected by summoning sickness.)
Graveyard: Barbed Sliver, Stone Rain, Chime of Night, Muscle Sliver, Orcish Mine
RFG: