Sliver Card set

  • Thread starter FoundationOfRancor
  • Start date
D

Duel

Guest
Sliver of truth
1WW
1/1
All slivers have "1: remove this creature from the game to gain life equal to it's toughness"

sliver transplant
WBRGU
Instant
choose any number of slivers you control. Sacrafice them and bring that number of sliver cards from yuor graveyard into play

Sliver let live
3WG
Enchantment
1: in addition to 1, pay one mana of each color the sliver costs. Regenerate that sliver

Sliver die
3WGRBU
Sorcery
Destroy all non-sliver creatures unless a player sacrafices a number of creatures equal to the number of slivers in play

Cateran Ensliver
2BB
2/3
1:tap, gain control of target sliver.
 
I

Istanbul

Guest
Sliver of Wood 1G
Creature - Sliver
All slivers gain "G: Regenerate this creature."
1/1

Sliver of Glass 1
Creature - Sliver
When any other Sliver comes into play, sacrifice Sliver of Glass.
3/4
 
S

Seeker of Truth

Guest
I'd forgotten how fun it is to come up with original cards. Or how addictive...

Benevolent Consciousness
3WW
Enchant World
Slivers only share the abilities of slivers controlled by the player with the highest life total.

Selective Consciousness
3GG
Enchant World
Each sliver shares its abilities only with those slivers that have at least one color in common with it.

Tyrannical Consciousness
3BB
Enchant World
Each sliver shares its abilities only with those slivers whose total base power and toughness is greater than its own.

Arcane Consciousness
3UU
Enchant World
Each sliver shares its abilities only with those slivers whose converted mana cost is less than its own.

Territorial Consciousness
3RR
Enchant World
Slivers only share the abilities of slivers controlled by the player with the greatest number of lands in play.

I don't think these are especially balanced, but I think they're an interesting twist on the sliver "ability sharing" ability.
 

Spiderman

Administrator
Staff member
I know it's multi-color, but one of the original Slivers (Crystalline?) makes all Slivers untargetable. And I think it was included in a lot of the tourney Sliver decks. So would his "pretty good" ability cause CoP: Slivers kinda useless? I know it's dependent on the deck but at least in constructed play it probably won't see much play. Maybe Limited... or maybe get rid of the word "target".
 
J

Jaws10387

Guest
Explosive Sliver RR1
Creature-Sliver
All Slivers gain 3 Sacrafice this creature deal X damage to target creature or player where X is the power of the Sliver.

Sliver Hive
Legendary Land
(T)add 1 colorless mana to your mana pool
(T)1 put a sliver token in play. It is a 1/1 creatur that counts as a Sliver.
 
F

FoundationOfRancor

Guest
I love sliver of glass! Anyway, multani-how about:


Berth
Wood
Rift


Me and gamolean has ingeniusly combined these to form RiftWood. The world of RiftWood. The slivers world is the world of RiftWood.
 
F

FoundationOfRancor

Guest
Just some card staples here...

RiftWood inspiration GG
instant
Target creature gets +3+4
Artifice: 3

Rain of Stone 2RR
Instant
Destory target land
Artifice: 5

Sanct FireRain RR
Sorcery
Destory target non-basic land

I think we should put in a cycle of duel like lands to make multi color stuff easeer.
 
M

Multani

Guest
Tag Guard

Riftwood... sounds catchy.
I'll work on the story while your gone on vacation.
BTW, could you explain artifice?
 
F

FoundationOfRancor

Guest
Well the sanct are a group of artificers...right? Well all mana is the same to them, so they can cast spells without using specific mana.
 
F

FoundationOfRancor

Guest
Sliver Bully 2RR
Creture-Sliver
When this sliver comes into play, it deals 4 damage to each other sliver.
1/2

Sacrification Of the Sliver WWW
Enchantment
Sac a sliver: Prevent all damage from a source of your choice untill end of turn.


Advantge of the enemy 4UU
Enchantment
Sac a sliver: Draw cards equal to the number of slivers in your graveyard.
 
F

FoundationOfRancor

Guest
Harvest plauge
bbbb
during your upkeep put a counter on sliver plague
during each players upkeep he sacs a sliver for each counter of sliver plague
 
F

Fire Slinger

Guest
Natural Selection
1BR
Instant
Destroy a Sliver in play. This effect is not targeted.
 
F

FoundationOfRancor

Guest
Fire Slinger;that will come in handy if we choose to reintroduce the original slivers to this set (Cough crystilline cough) since it doesent target
 
J

Jaws10387

Guest
Sanct Mage's Wand 4
Artifact
2 Counter target Sliver spell or a spell that targets a Sliver
BTW FoR Slivers were written under 5E rules so shouldn't we make them summon Sliver?
 
F

FoundationOfRancor

Guest
Jaws, that card is cool, may be to powerful thoiugh, i will see. Jaws, the slivers may have been printed in 5e, but the rules do not change. If the slivers were reprinted, they would be creature-sliver.
 
M

Multani

Guest
Tag Guard

Jaws: Take away the second ability.
FoR: Garfobo suggested that all sliver want war.
I'm thinking about making 1 sliver faction want power and be able to control the rest of the hive..
So: Side 1 Sanct
Side 2 Main Slivers
Side 3 Rouge Sliver faction

White: Mainly Sanct. Very few Slivers.
Black: Slivers and Volrath (or previous envicar.)
Green: Slivers and beasts. Maybe a few elves.
Red: Breakaway Sliver Faction.
Blue: All sides. Just control cards and other standard ble stuff for all three sides.
Artifact: Sanct Artifacts. Other Artifacts.

Set cards:

Sliver Spy
2UU
Creature- Sliver
Look at target opponent's hand.

1/1

Sanct Recruits
5WWWWW
Sorcery
Put 5 Sanct tokens into play. Treat these as 2/1 Soldier creatures with haste.

The Sanct people pride themselves on having the fastest and the strongest volunteer army in all of Riftwood.

Unlikely Alliance
3R
Sorcery
You control all of target opponent's creatures until end of turn. Until end of turn you may not attack that opponent.

The Rouge sliver faction have promised to assist us in defending Gattract. This should be interesting...
-General Titan

General Titan, Supreme Commander
8WWW
Creature- Sanct Soldier Legend
WW: General Titan, Supreme Commander Cannot be the target of spells or abilities.
2W: Put a 1/1 Soldier token into play.
All Soldiers get +2/+2 and First Strike.
6/6

The slivers fear him and the troops love him. What more could you want?
-Sanct Soldier

Major Dasc
5W
Creature- Sanct Soldier Legend
Counts as a soldier.
All combat damage dealt to Major Dasc is reduced to 0.
Major Dasc can block any number of creatures.
Sacrifice a soldier during your upkeep. If you can't, destroy Major Dasc.
3/4

Major Dasc and a company of 100 Sanct troops destroyed a Sliver divison 5,000 in 2 months, but his men say that he's cruel, unforgiving and doesn't care about his men.

Reberba, King of Sanct
4WW
Creature- Sanct Legend
All white creatures get +1/+1
3W: Prevent 2 damage to target creature.
Reberba cannot be the target of spells or abilities.
2/5

The King used to be a master healer. His smile could heal the wounds of any soldier.

More ideas on the way. :D
 
J

Jaws10387

Guest
Sanct Platoon 3WW
Creature-Soldiers
Banding
3/4

Sanct Pikemen 1W
Creature-Soldier
First Strike
1/2
 
F

FoundationOfRancor

Guest
Were not putting banding in this set. Or phasing for that matter.
Also, is there a way that we can tone down the cc of some of these cards? They seem to much and too many dependent
 
J

Jaws10387

Guest
So we can't make Slivers with phasing or banding? Are there any other abilities that we can't use with the Slivers?
 
F

FoundationOfRancor

Guest
No, just those 2 abilites are confusing up the wayhoo
 
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