Well, I'm not interested in opening the debate again either, but my main gripes at the time involved creatures no longer in play still dealing combat damage, and the way they dealt with the tapped continuous artifacts no longer being "turned off", excpet for a few exceptions. I had no problem with the exceptions, just with the way I then had to explain to people in pickup games how a couple of my decks worked, and that it was okay because WotC issued errata to cover it.
And yes, KJ, I COULD have walked around like you do with a copy of the Oracle rulings tucked under my arm whenever I decided to play those decks, so I could prove I wasn't lying about the way it worked/cheating...I just chose not to...![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I was also none too fond of the way they eliminated interrupts, as I was rather used to the idea that instants couldn't stop instants from happening, but I had some firsthand experience with players getting frustrated because they couldn't Impulse for a counterspell, so I guess I understood why that rule got changed. I did very much approve of the changes in the way triggered effects were handled, as with the point Spidey (and the big pink dude) made, and was quite ambivalent about the way tapped blockers still dealt damage.
And on the Waylay issue itself, I was of the opinion A) that it was a cool effect that someone figured out using the new rules for an advantage, and should therefore be allowed to stand for a while, and that B) that they should have fixed it by fixing the end step, or phase, or whatever the heck they decided to call it by then, rather than fixing it by pretty much making the card so narrow no one would EVER play with it again.
But again, that's just me, and I no longer care one way or the other about the whole thing...![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
And yes, KJ, I COULD have walked around like you do with a copy of the Oracle rulings tucked under my arm whenever I decided to play those decks, so I could prove I wasn't lying about the way it worked/cheating...I just chose not to...
I was also none too fond of the way they eliminated interrupts, as I was rather used to the idea that instants couldn't stop instants from happening, but I had some firsthand experience with players getting frustrated because they couldn't Impulse for a counterspell, so I guess I understood why that rule got changed. I did very much approve of the changes in the way triggered effects were handled, as with the point Spidey (and the big pink dude) made, and was quite ambivalent about the way tapped blockers still dealt damage.
And on the Waylay issue itself, I was of the opinion A) that it was a cool effect that someone figured out using the new rules for an advantage, and should therefore be allowed to stand for a while, and that B) that they should have fixed it by fixing the end step, or phase, or whatever the heck they decided to call it by then, rather than fixing it by pretty much making the card so narrow no one would EVER play with it again.
But again, that's just me, and I no longer care one way or the other about the whole thing...