R
Rando
Guest
**I'll tell you now, I'll be in Florida from May 7th through the 17th, and then have to be groomsman for my little brother at his wedding on the 18th, so there will be a pretty bid delay in the game. I PROMISE to continue it when I get back. Infact, If I end up bailing out on you like I have before, then boycott any game I try to start up again. Disney World. Yippy.**
It is yet a full two days walk to Radafel, and even though some of you have horses, they must still stay the pace with those that are on foot.
The journey is quiet and the weather is good for traveling. You all do find it strange, though, that you meet no one on the road. Not a single wagon or horseman or pilgram crosses paths with you. It's really rather unsettling for you all to be alone on what you know is a well used, if not the most used, highway in the northern kingdoms.
"As large as I was always told RAdafel was, it's certainly odd that we've seen no one, eh?" says Roderick on the morning of the 2nd day.
A few hours later, you all come to a cross-roads. There is a signpost here, and it bears four markers...
West - Radafel
North - Humphrys
South - Nanapush Mines
East - Bugoton
You know that Bugoton is the village you just left, Humphrys is a simularly sized hamlet, and that Radafel is the city you seek. The mines of Nanapush is located in the Southern Arm of the Great Eastern Mountains, and is the home of many dwarves. There is not really a town there, but the dwaves do set up a trading post on the surface to do buisness with humans.
Also, you see that about a mile off the road to the north is a small manor house with a few out buildings. Because of the cattle there, you come to the conclusion that it is occupied. A small winding road leads to it...
It is yet a full two days walk to Radafel, and even though some of you have horses, they must still stay the pace with those that are on foot.
The journey is quiet and the weather is good for traveling. You all do find it strange, though, that you meet no one on the road. Not a single wagon or horseman or pilgram crosses paths with you. It's really rather unsettling for you all to be alone on what you know is a well used, if not the most used, highway in the northern kingdoms.
"As large as I was always told RAdafel was, it's certainly odd that we've seen no one, eh?" says Roderick on the morning of the 2nd day.
A few hours later, you all come to a cross-roads. There is a signpost here, and it bears four markers...
West - Radafel
North - Humphrys
South - Nanapush Mines
East - Bugoton
You know that Bugoton is the village you just left, Humphrys is a simularly sized hamlet, and that Radafel is the city you seek. The mines of Nanapush is located in the Southern Arm of the Great Eastern Mountains, and is the home of many dwarves. There is not really a town there, but the dwaves do set up a trading post on the surface to do buisness with humans.
Also, you see that about a mile off the road to the north is a small manor house with a few out buildings. Because of the cattle there, you come to the conclusion that it is occupied. A small winding road leads to it...