A
Animus
Guest
http://www.pojo.biz/board/showthread.php?t=402259
The thread above is a common sight on pojo's yugioh forums. netdecking is a sensitive subject within yugioh because in many cases in tournaments 8 out of the top ten decks were nearly identical only differing by a card or two. when this happens the style gets popular and everyone in the neighborhood starts playing what wins until the next thing comes along.
Me, i'm very passionate about gaming. to me TCGs are close to the most perfect form of gaming.
first of all they're portable. if you want to play in a casual situation all you need is a deck, something to count life, maybe a sideboard and some token cards. all of those can fit within a handy deck box.
its social. each time you open a pack there are one or two things you can use but the rest is crap. however that crap would go perfect in someone else's deck. likely the guy next to you will be in the same jam. however he has what you want. trade is inevitable. and who knows. maybe a friendly match.
its expandable. any tcg where the card pool grows periodically has the potential for endless possibilities. given that the game is pretty fair, any card is good for some kind of situation or deck. i've seen this a lot in magic. one card thats crap i any other situation is the missing link leading to a deadly combo in the right deck. this also accounts for another factor in winning forcing gamers to put up an effort to know what the card pool is capable of or else fall victim to a surprise. also on the other hand using an unorthadox card could be the surprise you need for the win because the opponent won't have an answer for it.
the most important aspect of TCGs that really get me to love them is customization. i've been playing for a little over a year starting with the beginning of ravnica. soon after i started i fell into using black and blue and naturally dimir. however my love for Gaze of the Gorgon has led me to using golgari. since that change the deck hasn't changed in style but it has changed a lot. i've gotten new cards, old cards and fueled them into my deck until it became a minor powerhouse. in a very geeky sense, at this point its sort of like my child. i raised it up into deck adulthood and i'm proud of it. in a way its become a piece of art and a bit of an icon representing me.
now thats where netdecking comes in. on a personal level its not immoral or anything but defeats the purpose of tcgs. so win or lose, its not very fun. i really enjoy playing someone and seeing a card and going "what the hell is that?!?!?!" so seeing the same card played the same way too many times gets to me.
now netdecking isn't really a problem. it happens and when it comes to new players it works as a way to make your own started deck. (although thats kind of a wussie way out. i'm still a newb and i didn't need the internet to make a decent deck.) the problem pops up when its encouraged. when everyone and their grandma is doing it then whats the point of it being a tcg? the customablility is just gone after that. its the syptom to a problem within the game itself, which is why the pojo thread brings me to tears.
at this point i'll have to note the difference between making a copy of a deck you saw online and looking for tips and tricks. when looking for tips and tricks and you see a deck you're mainly concerned with the one card that you do use and the few that help it and fit in your deck. even then you'd look through several simular decks for better options. essentially you're adapting qualities to figure out how to use what you're using better. net decking is copy cut and past with few card changes in between.
one arguement on the thread is that it doesn't hurt anyone. no i think it does. it hurts when it becomes an issue. when it becomes widespread customization is lost, and thus the point of tcgs in the first place, making gaming unfun. i can only say that its okay in the sense that evil needs to exist in order to define good.
now i'm asking a number of things.
1) is netdecking causing any problems in magic? i wouldn't know because i'm mainly a casual player. one deck has to go from being a multiplayer deck, to a one-on-one deck, to a two headed giant deck, to an emeror deck, without sideboarding. so netdecking just isnt' going to work.
2) how do you feel about netdecking?
3) how do you feel about deckbuilding being a very personal experience.\
sorry for the length but i had a lot to get out.
The thread above is a common sight on pojo's yugioh forums. netdecking is a sensitive subject within yugioh because in many cases in tournaments 8 out of the top ten decks were nearly identical only differing by a card or two. when this happens the style gets popular and everyone in the neighborhood starts playing what wins until the next thing comes along.
Me, i'm very passionate about gaming. to me TCGs are close to the most perfect form of gaming.
first of all they're portable. if you want to play in a casual situation all you need is a deck, something to count life, maybe a sideboard and some token cards. all of those can fit within a handy deck box.
its social. each time you open a pack there are one or two things you can use but the rest is crap. however that crap would go perfect in someone else's deck. likely the guy next to you will be in the same jam. however he has what you want. trade is inevitable. and who knows. maybe a friendly match.
its expandable. any tcg where the card pool grows periodically has the potential for endless possibilities. given that the game is pretty fair, any card is good for some kind of situation or deck. i've seen this a lot in magic. one card thats crap i any other situation is the missing link leading to a deadly combo in the right deck. this also accounts for another factor in winning forcing gamers to put up an effort to know what the card pool is capable of or else fall victim to a surprise. also on the other hand using an unorthadox card could be the surprise you need for the win because the opponent won't have an answer for it.
the most important aspect of TCGs that really get me to love them is customization. i've been playing for a little over a year starting with the beginning of ravnica. soon after i started i fell into using black and blue and naturally dimir. however my love for Gaze of the Gorgon has led me to using golgari. since that change the deck hasn't changed in style but it has changed a lot. i've gotten new cards, old cards and fueled them into my deck until it became a minor powerhouse. in a very geeky sense, at this point its sort of like my child. i raised it up into deck adulthood and i'm proud of it. in a way its become a piece of art and a bit of an icon representing me.
now thats where netdecking comes in. on a personal level its not immoral or anything but defeats the purpose of tcgs. so win or lose, its not very fun. i really enjoy playing someone and seeing a card and going "what the hell is that?!?!?!" so seeing the same card played the same way too many times gets to me.
now netdecking isn't really a problem. it happens and when it comes to new players it works as a way to make your own started deck. (although thats kind of a wussie way out. i'm still a newb and i didn't need the internet to make a decent deck.) the problem pops up when its encouraged. when everyone and their grandma is doing it then whats the point of it being a tcg? the customablility is just gone after that. its the syptom to a problem within the game itself, which is why the pojo thread brings me to tears.
at this point i'll have to note the difference between making a copy of a deck you saw online and looking for tips and tricks. when looking for tips and tricks and you see a deck you're mainly concerned with the one card that you do use and the few that help it and fit in your deck. even then you'd look through several simular decks for better options. essentially you're adapting qualities to figure out how to use what you're using better. net decking is copy cut and past with few card changes in between.
one arguement on the thread is that it doesn't hurt anyone. no i think it does. it hurts when it becomes an issue. when it becomes widespread customization is lost, and thus the point of tcgs in the first place, making gaming unfun. i can only say that its okay in the sense that evil needs to exist in order to define good.
now i'm asking a number of things.
1) is netdecking causing any problems in magic? i wouldn't know because i'm mainly a casual player. one deck has to go from being a multiplayer deck, to a one-on-one deck, to a two headed giant deck, to an emeror deck, without sideboarding. so netdecking just isnt' going to work.
2) how do you feel about netdecking?
3) how do you feel about deckbuilding being a very personal experience.\
sorry for the length but i had a lot to get out.