My Acidic Sliver is.
Untap, upkeep, Mt, Done.
Spiderman: 16
Hand: 9
(U,U,U.U) Mt x4
(U) Swamp (enchanted with Overgrowth - whenever this land is tapped for mana, I add GG to my mana pool)
(U) Forest
(U) Plains
(U) Hornet Cannon (3,T: Put a 1/1 Hornet artifact creature token with flying and haste into play. Destroy that creature aeot)
(U) Duct Crawler (1/1, 1R: target creature can't block ~ this turn)
(U) Acidic Sliver (1/1, all Slivers have "2, sac this creature: this creature deals 2 dmg to target creature or player")
(U) Lowland Basilisk (1/3, whenever ~ deals dmg to a creature, destroy that creature at end of combat) *Torment:Enchanted creature gets -3/-0.
(U) Spike Worker (0/0, " Spike Worker comes into play with two +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.")
Graveyard:
RFG:
Mooseman: 20
Hand: 8
(UU) Plains
(T) Forest
(TT) Swamp
(U) Island
(T) Mountain
(U) Spike Worker (0/0, 2, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature, 1 +1/+1 ctr) 1/1
(U) Skyshroud Falcon (2/2, Flying Attacking does not cause Skyshroud Falcon to tap.) +1/+1 counter
(U) Honor Guard (1/1 W: Honor Guard gets +0/+1 until end of turn.)
(U) Wall of Blossoms (0/4)
(U) Tidal Warrior (1/1, tap: Target land is an island until end of turn.)
(U) Skyshroud Troopers (3/3, tap: Add G to your mana pool. Play this ability as a mana source)
(U) Stronghold Taskmaster (4/3, All other black creatures get -1/-1.)
Graveyard:
RFG:
Untap, upkeep, Mt, Done.
Spiderman: 16
Hand: 9
(U,U,U.U) Mt x4
(U) Swamp (enchanted with Overgrowth - whenever this land is tapped for mana, I add GG to my mana pool)
(U) Forest
(U) Plains
(U) Hornet Cannon (3,T: Put a 1/1 Hornet artifact creature token with flying and haste into play. Destroy that creature aeot)
(U) Duct Crawler (1/1, 1R: target creature can't block ~ this turn)
(U) Acidic Sliver (1/1, all Slivers have "2, sac this creature: this creature deals 2 dmg to target creature or player")
(U) Lowland Basilisk (1/3, whenever ~ deals dmg to a creature, destroy that creature at end of combat) *Torment:Enchanted creature gets -3/-0.
(U) Spike Worker (0/0, " Spike Worker comes into play with two +1/+1 counters on it. 2, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.")
Graveyard:
RFG:
Mooseman: 20
Hand: 8
(UU) Plains
(T) Forest
(TT) Swamp
(U) Island
(T) Mountain
(U) Spike Worker (0/0, 2, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature, 1 +1/+1 ctr) 1/1
(U) Skyshroud Falcon (2/2, Flying Attacking does not cause Skyshroud Falcon to tap.) +1/+1 counter
(U) Honor Guard (1/1 W: Honor Guard gets +0/+1 until end of turn.)
(U) Wall of Blossoms (0/4)
(U) Tidal Warrior (1/1, tap: Target land is an island until end of turn.)
(U) Skyshroud Troopers (3/3, tap: Add G to your mana pool. Play this ability as a mana source)
(U) Stronghold Taskmaster (4/3, All other black creatures get -1/-1.)
Graveyard:
RFG: