Sorry about the delay, I had a meeting to attend...... why does work have to get in the way of something important......
I'll take one, since you had no tricks I was using the wall to prevent one to me, or one of my creatures if you had a trick, not sure if my message made that much sense.
untap, upkeep (YL1L),
Undertaker
done
Spidey: 11
Hand: 4
In Play:
(T,U,U) Swamp x3
(T,U) Island x2
(T,T,U) Forest x3
(U) Mountain
(U) Plains
Spidersilk Armor (Creatures you control get +0/+1 and can block as though they had flying)
(U) Cateran Brute (2/3)
(T) Silverglade Elemental (4/5) - enchanted with Buoyancy (enchanted creature has flying)
(T) Bog Smugglers (2/3, swampwalk)
(T) Wild Jhovall (3/4)
(U) Highway Robber (2/3)
Graveyard: Specter's Wail, Venomous Dragonfly, Revive, Molting Harpy, Tidal Bore
RFG:
Mooseman: 8
Hand: 3
In Play:
(U) Forest
(UU) Island
(TUU) Mountain
(UU) Plains
(TU) Swamp
General's Regalia (3: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.)
(U) Sacred Prey (1/1, When Sacred Prey becomes blocked, you gain 1 life.)
(U) Alabaster Wall (0/4, T: Prevent the next 1 damage that would be dealt to target creature or player this turn.)
(U) Kyren Sniper (1/1, At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player.)
(U) Saprazzan Raider (1/2, When Saprazzan Raider becomes blocked, return it to its owner's hand.)
~Cho-Manno's Blessing(Enchanted creature has protection from the chosen color - Green)~
(U) Sailmonger (3/3, 2: Target creature gains flying until end of turn. Any player may play this ability)
(U) Drake Hatchling (1/3, Flying, U: Drake Hatchling gets +1/+0 until end of turn. Play this ability only once each turn.)
(S) Undertaker (1/1, B, T, Discard a card: Return target creature card from your graveyard to your hand.)
Graveyard: Vendetta, Sizzle, Volcanic Wind
RFG: