I wasn't allowed to play the swamp before my attack; I already have ten lands. Sorry!
So, damage resolves.
A lot of your creatures die
Play Tonic Peddler
Done (taking two damage)
Limited 7
Handsize: 4
In play:
(UT) 2x Plains
(TTTT) 4x Swamp
(TT) 2x Mountain
(UT) 2x Forest
(U) Puffer Extract (X, T: Target creature you control gets +X/+X until end of turn. Destroy it at end of turn)
(T) Deepwood Drummer (1/1; G,T,Discard a card: Target creature gets +2/+2 ueot) - enchanted with Insubordination (At the end of enchanted creature's controllers turn, ~ deals 2 dmg to that player unless enchanted creature attacked)
(UA) Steadfast Guard (2/2, Vigilance)
(T) Revered Elder (1/2; 1: Prevent one damage to Revered Elder)
(T) Lightning Hounds (3/2, first strike)
(T) Deepwood Legate (1/1, B: Deepwood Legate gets +1/+1 until end of turn)
(T) Corrupt Official (3/1 2B: regenerate. If is becomes blocked, defender player discards a card at random)
(U) Tonic Peddler (W,T, Discard a card: Target player gains 3 life.)
Graveyard: Howling Wolf, Thermal Glider, Crash
Removed:
Spiderman 7
Handsize: 4
In play:
(T,U) Island x2
(U) Plains x2
(T,U) Mt x2
(T,U,U) Swamp x3
(U) Forest
(T) Cloud Sprite (1/1, flying, ~ can only block creatures with flying)
(T) Crossbow Infantry (1/1, T: ~ deals 1 dmg to target attacking or blocking creature)
(T) Cackling Witch (1/1, XB, T, discard a card: target creature gets +X/+0 ueot)
Graveyard: Remote Farm, Caustic Wasps, Fountain of Cho, Battle Rampart, Lightning Hounds, Ramosian Lieutenant, Misshapen Fiend
Removed: