Oversoul
The Tentacled One
When it comes to graveyard recursion, black and green are the two most prominent colors. But white has some excellent tools of its own. I've covered some green cards in this area. Black graveyard recursion and reanimation effects haven't really been a subject I've deliberately tackled in Magic Memories, but it's some up indirectly on some occasions. With white? Well, I guess there was the Sun Titan thread. And Sun Titan is a great card. That got me thinking about Karmic Guide, a card that I've been using since it came out, a decade before Sun Titan existed.
Karmic Guide has been one of the most potent creature recursion effects in the game for over 20 years, but it's also a bit of an unsung hero. Even when it's doing well, some other card generally gets top billing. Karmic Guide is possibly the greatest angel card ever, the greatest white reanimation tool ever, one of the most enduring and potent creature toolbox components, one of white's greatest combo pieces, one of the best targets for flicker effects, the greatest "echo" creature, one of the best spirits, and generally one of the greatest creatures of the 90's. I'm not exaggerating on any of those points and any one of them would be noteworthy. Karmic Guide has them all, so you'd think that it would have a reputation as one of the game's all-stars. Instead it just doesn't, for some reason.
By no means am I suggesting that Karmic Guide has a bad reputation. It definitely has a good reputation. It's a good card and everyone seems to admit this. But when the time comes to talk about the greatest cards, Karmic Guide probably doesn't come up at all. If it's narrowed down to a more specific category, like white creatures, then Karmic Guide might warrant a mention as an afterthought or runner-up. There are reasons it shook out this way, and I think I can wrap my head around most of them. I'll explore some of those circumstances. But the more I scrutinize it, the more I think the Magic community tacitly understates the potency of this card.
Karmic Guide has been one of the most potent creature recursion effects in the game for over 20 years, but it's also a bit of an unsung hero. Even when it's doing well, some other card generally gets top billing. Karmic Guide is possibly the greatest angel card ever, the greatest white reanimation tool ever, one of the most enduring and potent creature toolbox components, one of white's greatest combo pieces, one of the best targets for flicker effects, the greatest "echo" creature, one of the best spirits, and generally one of the greatest creatures of the 90's. I'm not exaggerating on any of those points and any one of them would be noteworthy. Karmic Guide has them all, so you'd think that it would have a reputation as one of the game's all-stars. Instead it just doesn't, for some reason.
By no means am I suggesting that Karmic Guide has a bad reputation. It definitely has a good reputation. It's a good card and everyone seems to admit this. But when the time comes to talk about the greatest cards, Karmic Guide probably doesn't come up at all. If it's narrowed down to a more specific category, like white creatures, then Karmic Guide might warrant a mention as an afterthought or runner-up. There are reasons it shook out this way, and I think I can wrap my head around most of them. I'll explore some of those circumstances. But the more I scrutinize it, the more I think the Magic community tacitly understates the potency of this card.