Spiderman said:
I don't even get the combo
KJ posted...
Juniper Order Ranger Creature - Human Knight [2/4] Coldsnap (Uncommon)
Whenever another creature comes into play under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
Murderous Redcap Creature - Goblin Assassin [2/2] Shadowmoor (Uncommon)
When Murderous Redcap comes into play, it deals damage equal to its power to target creature or player.
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
Greater Gargadon Creature - Beast [9/7] Time Spiral (Rare)
Suspend 10-R
Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Play this ability only if Greater Gargadon is suspended.
With the Ranger in play and the Gargadon suspended
Play the Recap (deal damage) and sac it to the Gargadon.....
Recap comes back into play, the -1/-1 couonter is removed by the Ranger's ability and you can sac it again, and again, until the Gargadon comes into play...
Basically 10 times, which is 20 damage and if you haven't won yet, you now have a 9-7 creature in play.......