There's a Green/White Bush deck? KEWL!
I voted for Peasant Magic, as I always do, and that's a good indicator to the others what NOT to vote for
As for "metagaming" that is highly discouraged as it means you are targeting a specific person and/or deck (that's not the same as anyone just playing a combo deck). But really, the "spirit" of the game lies in what each player prefers to play, for me, control, for others, creature decks. Combo players are quite new to our circle but they should not be penalized and/or targeted because they do play combo decks. Weird, huh? But that's the code.
The other thing is that there are many who now are playing combo so it's nigh impossible for one player to CONTROL all the combo decks and that job would be left up to me. I'd rather just play my land and get killed on turn two than to totally dedicate my deck to anti-combo and I know the other players won't want to play anti-combo either. Our strategy has to rely on the combo players not getting a good draw but by turn "7" the extra card draw effect kicks in and then it's over for us anyhow.
The member who is now the Chairsperson for the MML wanted to BANN combo decks and I fought hard not to let that happen even though I don't much care for combo decks now. His reasoning was this:
"There are some of us who work really hard all month to get a good deck built only to be knocked out on turn two and that's not fair."
Not a good argument if you ask me. However, I mentioned this as a half-hearted alternative;
only one player may be eliminated from the game per turn.
That's worse than banning combo decks so I withdrew the suggestion.
Nope, we'll have to deal with it as one person once wrote on these boards:
This too shall pass