Ouch. Although I don't think you need it, seeing you have 4 damage dealers coming anyway next turn...
Untap, upkeep, Draw
Ghor-Clan Rampager
Done
Spidey: 4
Hand: 2
Library: 46
Battlefield:
(T,T,U) Forest x3
(T,T) Mountain x2
(S) Ghor-Clan Rampager (4/4; Trample; Bloodrush-RG, Discard ~: Target attacking creature gets +4/+4 and gains trample ueot)
Graveyard: Flame of the Firebrand, Skaarg Guildmage, Flame of the Firebrand, Burning-Tree Emissary, Kalonian Tusker, Pyrewild Shaman
Exile:
================================================================================
Oversoul: 18
Hand: 1
Library: 47
Battlefield:
(U,U) Plains x2
(U) Forest
(U) Selesnya Guildgate (~ etb tapped. T: adds W or G to my mana pool.)
(U) Godless Shrine (Swamp Plains. ~ etb tapped unless I pay 2 life.)
(U) Grove of the Guardian (T: adds C to my mana pool. 3GW, T, tap two untapped creatures I control, sac ~: create an 8/8 green and white elemental creature token with vigilance.)
(T) Doomed Traveler (1/1; When ~ dies, create a 1/1 white spirit creature token with flying.)
(T) Spirit token (1/1; Flying)
(T) Spirit token (1/1; Flying)
(T) Spirit token (1/1; Flying)
(T) Spirit token (1/1; Flying)
Graveyard: Call of the Conclave, Wake the Reflections, Selesnya Charm, Vitu-Ghazi Guildmage
Exile: Lingering Souls