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DarthFerret
Guest
Ok, gonna list out my deck list, explain what I want to see the deck do, and see if anyone can help with streamlining and speeding it up a bit, without taking away from the main theme of the deck. Keep in mind I have not bought any cards since the Time Spiral expansion.
Lands:
6 x Islands
9 x Swamps
4 x Dimir Aqueduct
1 x Watery Grave
Artifacts:
4 x Lotus Petal
1 x Sol Ring
Other:
2 x Urza's Guilt
4 x Recoil
4 x Diabolic Vision
1 x Demonic Tutor
3 x Will-O-The-Wisp (all I own)
3 x Mindstab
3 x Royal Assassin (again, all I own)
3 x Dark Ritual
4 x Megrim
4 x Warped Devotion
4 x Boomerang
2 x Time Elemental
2 x Wall of Vapor
Originally had 2 Walls of Shadows instead of the Vapor, but went for the single blue mana requirement instead of the double black mana requirement in the casting cost.
The deck is designed to basically get out Megrim and Warped Devotion (preferably more than one of each) and start bouncing the opponents permanents back to thier hand which forces a discard which causes damage. What I have discovered when playtesting is that sometimes I get into a small mana crunch. I have thought of resolving this with a couple of Howling Mines, but not sure what I would take out to make room for them. In addition, the extra card draw by the opponent would be nice as that gives me more targets for the discard. Also originally had 2 Hypnotic Specters in the deck, but they got removed after back to back games where they would be hitting my opponent with no cards in his hand. So, there it is...can anyone help me out with it?
Lands:
6 x Islands
9 x Swamps
4 x Dimir Aqueduct
1 x Watery Grave
Artifacts:
4 x Lotus Petal
1 x Sol Ring
Other:
2 x Urza's Guilt
4 x Recoil
4 x Diabolic Vision
1 x Demonic Tutor
3 x Will-O-The-Wisp (all I own)
3 x Mindstab
3 x Royal Assassin (again, all I own)
3 x Dark Ritual
4 x Megrim
4 x Warped Devotion
4 x Boomerang
2 x Time Elemental
2 x Wall of Vapor
Originally had 2 Walls of Shadows instead of the Vapor, but went for the single blue mana requirement instead of the double black mana requirement in the casting cost.
The deck is designed to basically get out Megrim and Warped Devotion (preferably more than one of each) and start bouncing the opponents permanents back to thier hand which forces a discard which causes damage. What I have discovered when playtesting is that sometimes I get into a small mana crunch. I have thought of resolving this with a couple of Howling Mines, but not sure what I would take out to make room for them. In addition, the extra card draw by the opponent would be nice as that gives me more targets for the discard. Also originally had 2 Hypnotic Specters in the deck, but they got removed after back to back games where they would be hitting my opponent with no cards in his hand. So, there it is...can anyone help me out with it?