Killer Joe
New member
Dungeon!
This is a remake of TSR's 1975 game of the same name. Wiz Co remade this in 2012 and again this year. I bought a copy of it at a local gaming store at the mall, it cost about $20 and I am having a blast playing it.
This is the kind of simple board game I've been looking for where non-RPGers can play and get a "feel" for D&D but without being intimidated with all the cool stuff we all like about playing REAL D&D, lol.
It has four heroes; Halfling Rogue, Dwarven Cleric, Human Fighter and Elvish Wizard. There are actually 8 heroes, a male and female version of each type so up to 8 can play. It's basically a dice chucking (2d6) dungeon crawl. To win you get Gold Pieces as treasure each time you defeat a monster and there are six levels of monsters, the higher the level the more the GPs the treasure is worth. Each monster has a different defense number depending on the hero, a rogue has to roll very high to defeat a higher level monster and a fighter not so much BUT, rogues and clerics only need 10,000 GP to win whereas the Fighter needs 20,000 and the wizard needs 30,000 to win.
This game is really easy for children to play but enough cool D&D elements to keep adults entertained, in my opinion.
I played this last night with my fiance', three of her adult kids and two Magic buddies of mine (Warry & Old Bill).
fun, Fun, FUN!!!!
This is a remake of TSR's 1975 game of the same name. Wiz Co remade this in 2012 and again this year. I bought a copy of it at a local gaming store at the mall, it cost about $20 and I am having a blast playing it.
This is the kind of simple board game I've been looking for where non-RPGers can play and get a "feel" for D&D but without being intimidated with all the cool stuff we all like about playing REAL D&D, lol.
It has four heroes; Halfling Rogue, Dwarven Cleric, Human Fighter and Elvish Wizard. There are actually 8 heroes, a male and female version of each type so up to 8 can play. It's basically a dice chucking (2d6) dungeon crawl. To win you get Gold Pieces as treasure each time you defeat a monster and there are six levels of monsters, the higher the level the more the GPs the treasure is worth. Each monster has a different defense number depending on the hero, a rogue has to roll very high to defeat a higher level monster and a fighter not so much BUT, rogues and clerics only need 10,000 GP to win whereas the Fighter needs 20,000 and the wizard needs 30,000 to win.
This game is really easy for children to play but enough cool D&D elements to keep adults entertained, in my opinion.
I played this last night with my fiance', three of her adult kids and two Magic buddies of mine (Warry & Old Bill).
fun, Fun, FUN!!!!