Finally!!!!! NEW SET!!!!!!
K9Archmage, Clockwork Criminal***PROMO***
6
Creature-Clockwork Fiend Legend
When K9Archmage comes into play, search your library for an artifact an put it into play.
4/4
Tzyver, Creation of Xarvox
2BRG
Creature-Creation Legend
All creatures lose flying, first strike, and landwalk while Tzyver is in play.
3/3
Teferi, Lord of Illusions
3UU
Creature-Legend
U:Teferi gains flying until end of turn
UU: Phase out target permanent. Lose one life.
3/5
Thallid Ice Cream Man
4GG
Creature-Thallid Legend
G:Sacrifice a land. Put a thallid token into play that counts as a 1/1 green creature.
All Thallids gain +1/+2
5/5
Zero, Samite Priest
2UW
Creature-Samite Legend
T:Reveal the top card of you library. You may choose to put that card in your hand or put it into your graveyard and gain life equal to it's converted mana cost.
1/5
Azreal, the Soulmaster
5B
Creature-Reanimator Legend
When Azreal comes into play, remove all cards in all graveyards from the game.
BBB:Treat target card in target graveyard as if is in your hand. If it is a creature, bring it into play with a -1/-0 counter on it instead.
5/8
Ramsac, Annoying Fiend
WGR
Creature-Spasmatic Legend
When Ramsac comes into play, destroy target enchantment.
R:+1/+1 until end of turn
3/3
Nifallor, Ruler of Kairon
2BBU
Creature-Ruler Legend
BU, T: Destroy target non-black creature. That creature is then brought back into play under your control.
5/3
A Fuzzy death for Teferi
RRR
Enchantment
No permanents can fade in or out while this enchantment is in play.
RRR
estroy a certain Blue Legend that phases things in and out.
Well, there it is. Sorry it took so long. I'll do better next time.
Ransac, cpa trash man