E
Ephraim
Guest
I was recently delighted to learn of the Casual Players Alliance. I'm a self-proclaimed seriously casual player and I've long wanted to found (or find) a site dedicated to the discussion of casual Magic. Upon my arrival here, I first searched out the forum for mention of my favourite format, Peasant Magic. Unfortunately, I found that most of the information to be found here concerning Peasant Magic was vague or incorrect.
Although the name is often co-opted to describe any format in which decks are constructed primarily or solely of common cards, there is actually such a format, with its own decision-making body (The Peasant Council.) An abundance of information may be found at The Official Peasant Magic Website. I will also summarize the rules here.
Rules of Peasant Magic
Decks may contain no fewer than 60 cards.
Decks may contain no more than 5 Uncommon cards.
Decks may contain ZERO Rare cards.
Decks may contain no more than 4 copies of any card, except for basic lands.
A card's rarity is determined by the lowest rarity it has received in any set in which it was printed. For example, Mishra's Factory, traditionally an Uncommon, had one print run in which it was Common, so is Common for the purposes of Peasant Magic. Likewise, Story Circle (printed as an Uncommon in Mercadian Masques and as a Rare in 8th Edition) is considered an Uncommon.
Cards from any set that issued rarity ratings, including Unglued, Portal, and Starter, are legal for use in Peasant Magic.
In the event that a deck contains cards that must be physically destroyed to be used (such as Chaos Confetti from Unglued), that deck's owner must replace the destroyed card with either another copy of the same card or a basic land following each game in which the card is used.
Decks may have 15-card sideboards, but may have no more than 5 Uncommons in both the main deck and the sideboard combined.
The following cards are officially considered to be Uncommon for the purposes of Peasant Magic:
Strip Mine
The following cards are banned from use in Peasant Magic:
Ali from Cairo
Bazaar of Baghdad
Berserk
Brain Freeze
Candelabra of Tawnos
Diamond Valley
Juzam Djinn
Library of Alexandria
Mana Drain
Mishra's Workshop
Although the name is often co-opted to describe any format in which decks are constructed primarily or solely of common cards, there is actually such a format, with its own decision-making body (The Peasant Council.) An abundance of information may be found at The Official Peasant Magic Website. I will also summarize the rules here.
Rules of Peasant Magic
Decks may contain no fewer than 60 cards.
Decks may contain no more than 5 Uncommon cards.
Decks may contain ZERO Rare cards.
Decks may contain no more than 4 copies of any card, except for basic lands.
A card's rarity is determined by the lowest rarity it has received in any set in which it was printed. For example, Mishra's Factory, traditionally an Uncommon, had one print run in which it was Common, so is Common for the purposes of Peasant Magic. Likewise, Story Circle (printed as an Uncommon in Mercadian Masques and as a Rare in 8th Edition) is considered an Uncommon.
Cards from any set that issued rarity ratings, including Unglued, Portal, and Starter, are legal for use in Peasant Magic.
In the event that a deck contains cards that must be physically destroyed to be used (such as Chaos Confetti from Unglued), that deck's owner must replace the destroyed card with either another copy of the same card or a basic land following each game in which the card is used.
Decks may have 15-card sideboards, but may have no more than 5 Uncommons in both the main deck and the sideboard combined.
The following cards are officially considered to be Uncommon for the purposes of Peasant Magic:
Strip Mine
The following cards are banned from use in Peasant Magic:
Ali from Cairo
Bazaar of Baghdad
Berserk
Brain Freeze
Candelabra of Tawnos
Diamond Valley
Juzam Djinn
Library of Alexandria
Mana Drain
Mishra's Workshop