Nope the 4 life gives you the win by attrition
UU
Forest
Goblin Chariot
Attack with all (Alpha Strike we call it, also we use (U,A) to denote attacking but not tapped)
Blocks?
SealTeamBill: 6
Hand: 3
Battlefield:
(U) Moutain
(TTT) Plains x3
(T) Forest
(UU) island ×2
(U) Swamp
(U) Wall of Spears (A)(2/3)(First Strike) FLYING
(U) Wall of Wonder (blu) (1/5)(T2+ 2Blue, Wall of Wonder gets +4/-4 until end of turn and may attack this turn as though it weren't a wall.)FLYING
(U) Wall of Bones (blk)(1/4)(1blk regeneration)FLYING
Pacifism ((w)) (enchanted creature can't attack or block)
Levitation (Blue) (Creatures you control have flying.)
Reflexes (R) (Enchanted Creature has first strike.) FLYING
(U)Knight Errant (w)(2/2)~ Reflexes first strike ~FLYING
(S) Staunch Defenders (W)(3/4)FLYING ( when staunch Defenders enters play you gain four life)
(S) crossbow Infantry (w)(1/1)FLYING (T,crossbow infantry deals one point of damage to attacking or blocking creature )
Graveyard: Shanodin Dryads, Counter Spell, Longbow Archer
Exile:
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Mooseman: 20
Hand: 2
Battlefield:
(UUT) Plains x3
(U) Island
(UUT) Mountain x3
(UT) Forest x2
(T) Llanowar Elves (G) (1/1,T:G)
(T) Sabretooth Tiger (R) (2/1,1st Strike)
(U,A) Skyshroud Falcon (W) (1/1,Flying, vigilance)
(U) Glacial Wall (U) (0/7,)~Pacifism (Enchanted Creature can't attack or block)
(T) Wind Drake (U) (2/2,Flying)
(T) Honor Guard (W) (1/1,W: Honor Guard gets +0/+1 until end of turn.)
(T) Standing Troops (W) (1/4,Vigilance)
(T) Grizzly Bears (G) (2/2,)
(T) Goblin Chariot (R) (2/2,Haste)
Graveyard: Shock, Sudden Impact, Redwood Treefolk, Pyrotechnics
Exile: