I played with Specter with Dark Ritual and Hymn to Tourach and one of the optimal hands was getting two Dark Rituals so you could cast both (or two Hymns). Getting that many cards discarded right off the bat is a HUGE advantage, both gameplay wise and psychologically. It's like the opposing player mulliganed down to five cards (or three). Sure, Bolt and StP could take out the Specter, but a) the other player would have to be playing those colors and b) the black deck was probably not just relying on the Specter and Hymn but they nicely fit the mana curve.
Ooh, yeah the double Dark Ritual play also opened up some powerful possibilities. I wasn't going to post this just yet, but here's one of my old lists. I posted it to TappedOut a while back...
4x Duress
4x Hymn to Tourach
4x Mind Twist
4x Sinkhole
4x Dark Ritual
2x Diabolic Edict
11x Snow-Covered Swamp
11x Swamp
4x Memory Jar
4x The Rack
4x Megrim
4x Hypnotic Specter
That was an iteration of my "Septic Tank" discard deck from when I was in highs school. Looking at the list, I know that wasn't the most common version because it's got a full playset of Sinkhole, and I think I only owned two of them back then. But swap out the Sinkholes for something else and it's pretty close. This may have been a "final" version of the deck before it got taken apart. It was originally a different black discard deck, killing with creatures and not employing Megrim. Then it became a blue/black discard deck so I could use things like Recoil and Urza's Guilt, which was when it became a Megrim deck. It was after the whole weird pact I made with Al0ysiusHWWW ("we're not using cards printed after Prophecy") that I switched back to monoblack, and eventually settled on something like the above list, with Megrim and The Rack as kill conditions and most of the rest of the deck aimed at disrupting the opponent.
The name "Septic Tank" was a silly choice. I was hired to do an odd job helping a plumber replace a water line under a parking lot at a local church, and I had to do a lot of work busting up asphalt with a jackhammer and clearing rocks/gravel out of the way with a pry-bar to dig a trench. It was exhausting. So after getting this trench about halfway across the parking lot, my shovel was coming up against a solid mass of concrete and eventually I uncovered a buried septic tank no one had remembered was there. I had to divert the trench around that thing. When I modified my discard deck later the next day, I named it "Septic Tank" in honor of the object that had been painful for me, hoping that my deck would be (in spirit) just as painful for my opponents.
Looking back, I'm sure most of iterations of that deck ran more creatures. I know I was fond of Knight of Stromgald. But of course, Dark Ritual + Hypnotic Specter was one of my favorite openers.
It was Very Good, to answer your question.
I concur and ultimately "very good" is probably the most succinct answer. I pose the question not to challenge my own personal experience with this (or yours, or anyone else's for that matter), but in an attempt to earnestly analyze a play that was one of the most infamous out there in the "good old days." It was the quintessential opener for black aggro and even for black control decks. And yet I don't really see it anymore. Addressing that is probably somewhat complicated...
- I've been playing a lot of Canadian Highlander lately, which doesn't lend itself to getting a specific two-card combination in an opening hand.
- Much of the rest of my recent gameplay has been in Limited formats, and unless I were to use a bunch of Fourth Edition booster packs in such an environment, the odds of seeing Dark Ritual and Hypnotic Specter together would be slim.
- EDH is a popular format around here, and Dark Ritual + Hypnotic Specter is both less potent and less likely in that format.
- Both cards are perfectly legal in Legacy, but Hypnotic Specter apparently doesn't make the cut. Haven't heard of anyone playing the "hippie" in Legacy in many years. And Dark Ritual is now relegated to combo decks and "Pox" control decks exclusively.
- Dark Ritual isn't a legal card in Modern. People could still play Hynpotic Specter in Modern, but again, it appears not to make the cut for tournament decks. That's a bit of a misleading explanation though: I see local players trying all sorts of wacky stuff in Modern that doesn't crop up in big tournaments. I don't see Hypnotic Specter, but that might just be a matter of how big the card pool is and how little I've actually seen. It might not be especially popular, but someone is probably using it.
- Most of the casual 60-card Constructed decks I've seen have been built by less experienced players who probably weren't around in the heyday of Hypnotic Specter and might not own a copy of the card.
Some combination of those extenuating circumstances could go a long way to explain my perceived "disappearance" of the classic "turn 1 Swamp, Ritual, hippie, go" opener. But I also don't want to dismiss out-of-hand the possibility that it's just not as powerful as I remember it being. Magic is a very big game and tactics that are perfectly valid can fall by the wayside due to faddishness or quirks of luck. I think it's feasible to say that Hypnotic Specter, with or without Dark Ritual, was good and could still be good, but it just isn't popular right now and the ways to play the game in which it would really shine have diminished somewhat. That does, based on my own experience, ring true. But someone might argue that it
was good and just isn't as good anymore. The continued prevalence of Dark Ritual + Hypnotic Specter in Old School variants would seem to be consistent with that position, although perhaps nostalgia is at work there.
Some possible complications...
- Brainstorm + fetchlands have ruled Legacy for years and that engine dilutes the potency of all discard. The "surgical" discard spells like Duress suffer most from this, but Hypnotic Specter is affected by Brainstorm because I can hide my most important card on top of my library in response to a Hypnotic Specter attack.
- Delver of Secrets can hit the board on the first turn without help from Dark Ritual and can transform before Hypnotic Specter gets a chance to attack if the player using Dark Ritual + Hypnotic Specter is on the draw. This is a lousy trade. Even if you're on the play and Hypnotic Specter gets one attack in before trading, it's lackluster.
- The popularity of Delver of Secrets and, until recently, Deathrite Shaman, has made spells that can pick off those creatures valuable in Legacy. Most of those answers also happen to work against Hypnotic Specter. Forked Bolt, Dismember, Abrupt Decay, Lightning Bolt, Swords to Plowshares, Path to Exile, Abrade, etc. all can kill Hypnotic Specter and might do so even before it gets a chance to attack and even if it's rushed out by Dark Ritual. Even Fatal Push can do it if the player also has a fetchland.
Notably, Hymn to Tourach has demonstrated real staying power in Legacy, unlike almost all other random discard cards. But it's sufficiently different from Hynpotic Specter that there may not be much point in the comparison.
Ultimately, I am reminded of Melkor's comment from last year in the Dark Ritual thread...
Melkor said:
It is pretty amazing that Dark Ritual is no longer used as a tempo accelerator for aggressive decks.
I can come up with reasons why Hypnotic Specter has fallen by the wayside or why Dark Ritual + Hypnotic Specter is relegated to history. The game has changed, after all. So many new cards. But really, Hypnotic Specter is still the best at what it does and the disappearance of Dark Ritual in aggro decks is uncanny. Maybe I should just accept that this is clearly the reality we're in now, but it does strike me as strange. Like, I would imagine that if I were removed from all of this and then told about it, I might be surprised but still try to analyze it. If I hadn't been following the game for many years, and then someone showed me lists of cards that came out, and asked me to explain the disappearance of Dark Ritual + Hypnotic Specter, I might be able to come up with explanations to rationalize it. I might talk about creature power creep and how a 3-drop 2/2 isn't so great anymore. I might talk about the broadening of removal options and how Hypnotic Specter is less likely to stick than it was in the 90's. I might talk about cantrips/filtering and how card selection and top-of-library shenanigans make discard weaker. I might talk about how Thoughtseize, Inquisition of Kozilek, and such are much cheaper and more reliable than Hypnotic Specter. I might talk about how fast combo has become and how Hypnotic Specter is poor disruption against it. I might talk about the vastly improved color-fixing and how a monoblack or primarily black deck can't compete. I might even talk about how bonkers Delver of Secrets is and how undesirable it is to run a three-drop creature that only trades with one of the most popular one-drop creatures in existence. Maybe I'd call upon all of those concepts in justifying the virtual disappearance of what was once such a powerful and ubiquitous tactic.
And yet it's all still a little unsettling, even having lived through it. It's as though it's not enough, as though none of this is quite right...