Eldritch Moon Card Image Gallery
Yeah, I've seen them compared to the Superfriends, the Justice League, the Planeteers, the Avengers, the Power Rangers, and the Traveling Wilburys. I doubt that there's overt influence from the Avengers movie, although I haven't seen it myself. This sort of thing is all over the place. I don't know that they're deliberately trying to follow any trend like "superhero teams as so hot right now." But the whole thing is pretty hamfisted: each planeswalker is dressed in his/her color! And really, they've been quite hamfisted about a lot of this creative plot development in the past. They introduced the Lorwyn 5 in a planeswalker reboot with Jace visibly set up to be the main character, then when his card turned out to be mediocre, they went over the top and made a broken version for the second attempt. They explicitly conveyed their reasons for pushing Jace so much were that they wanted the planeswalkers to be the character focus in the story and that they thought blue was the color that resonated with the average Magic player, so they needed a blue hero. They brought him back for every other plot arc. They named their new font after him. They put him on coins, for some reason. And then they were able to, with straight faces, tell us, "Well, our market research tells us that Jace is our most popular character ever, so we'd better give the people more Jace, as that's clearly what they want."Seeing the Deploy the Gatewatch card spoiler today made me think they're trying to build interest with the whole Planeswalker alliance thing. Perhaps drawing influence from things like the Avengers movie? We know they've been wanting to modernize the brand to appeal to a wider audience.
Yeah, it's more intriguing than it is practical.I enjoy Permeating Mass but I kind of wish they'd gone a little more interesting with it. Give it a Lure type of ability or make it any sort of damage (not just combat damage). As it stands, I don't see how it plays much different than if they'd just given it Deathtouch.
Delver schmelver. I will almost certainly be using it in Burn, once I figure out how best to update it. Burn is already a better deck than U/R Delver anyway, but it has more variance and the sort of players who are smart and dedicated enough to grind Legacy tournaments and perform well also tend, paradoxically, to eschew variance. I'd take a Burn deck tuned to the proper metagame (and I do think that Bedlam Reveler would make the cut in a Burn deck, although perhaps that's too optimistic) over any Legacy U/R Delver deck. Grixis, though, is serious business. I don't know how much of a splash Bedlam Reveler will make in Legacy, really.I don't think Bedlam Reveler can really make it in Legacy (no clue about Modern). I don't think it's consistently fast enough for U/R Delver.
Yeah, it's one of those cards that they deliberately made to be a "Johnny" card, which sometimes works out pretty well.Permeating Mass is pretty awesome, too. Again, not as in like "useful" and "powerful" awesome, but like "could do some seriously weird things in a game" awesome. I have a Permeating Mass. Your monster creature killed it, but now your monster creature is only a Permeating Mass. I blocked your formerly-a-monster Permeating Mass with my wall, which is now also a Permeating Mass. Doesn't it sound so cool, in theory? In practice, it's probably just a 1-powered unblockable creature.
Does that card exist in MTGO? I've been a little confused as to just how many cards don't exist in MTGO.does anyone still use Sorceress Queen?
It's been many years, but Donate/Illusions was one of the deck archetypes that I played the most out of any decks ever. I was once really, really crazy about that combo. I could say a lot about it. But I'll summarize...Harmless Offering: Donate 2.0. I don't know how if there's an obvious combo or synergy in red (not that I used it extensively in Blue, but I understand the combo with Illusions of Grandeur).
Forgive me for being slow, but how does the 14 damage get dealt to your opponent? I agree the card is good, but super ridiculous is pushing it. It's a wrath effect that can take out planeswalkers, too.Nahiri's Wrath is super ridiculous. Even if you're in some dumb environment like Limited, it's still insane. Uh, I'll discard Alchemist's Greeting, Falkenrath Reaver, Wretched Gryff, and a land. You take 14. So do three of your creatures. Gosh, I guess I win.
Yeah, Nahiri's Wrath deals damage to creatures and planeswalkers. I found others making the same mistake when looking up the price of the card; I think when you speedread, "planeswalkers" is misread as "players". Still wanna try it in my Madness deck.Forgive me for being slow, but how does the 14 damage get dealt to your opponent? I agree the card is good, but super ridiculous is pushing it. It's a wrath effect that can take out planeswalkers, too.
I was playing with the idea of an Illusions of Grandeur/Donate deck supplemented by the Thought Feeder family of creatures and Legerdemain.Back then, and and ever since, there were attempts, here and there, to use other targets for Donate. Notable candidates included Forbidden Crypt, Nefarious Lich, Immortal Coil, Colfenor's Plans, and most recently, Demonic Pact. Compared to Illusions of Grandeur, they all suck. When it comes to Donate targets, Illusions is head and shoulders above the competition. A 20-point life swing with a cumulative upkeep clock makes a better hot potato than any other card in existence.
Oops. Yeah, I was thinking Fireblast, which Nahiri's Wrath, despite being a sorcery and not hitting players, is probably still better than because it can kill bigger creatures. Direct damage to players is now virtually unsupported on new cards, which is a bit sad, although this would be too good if it also hit players. In most situations, wiping most of your opponent's board, which still isn't hard, is going to be sufficient.Yeah, Nahiri's Wrath deals damage to creatures and planeswalkers. I found others making the same mistake when looking up the price of the card; I think when you speedread, "planeswalkers" is misread as "players".
Ooh, that does require more mana to use, but it could be really great value for that mana.Still wanna try it in my Madness deck.
Thought Feeder?I was playing with the idea of an Illusions of Grandeur/Donate deck supplemented by the Thought Feeder family of creatures and Legerdemain.
Oops, meant Thought Nibbler/Eater/Devourer family.Thought Feeder?