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First Thoughts On Ravnica
By John Fu
Ravnica spoilers are trickling forth and as a casual player of Magic I am pretty excited about what this new set is bringing to the game. In this article I just felt like sharing some of my thoughts with my fellow casual players. I won't be going into any in depth strategies at this time. Actually with my job, I don't think I will have any time to get knee deep into it.

The cards that I have been searching for for the longest time have been dual lands. Getting a full playset of dual lands aren't cheap by any stretch of the imagination. Imagine my delight when I found out that they were printing up a set of dual lands. Oh I'm sure some one somewhere is going to say "They ain't that great." or have a psuedo-intellectual response with charts and all that good stuff. I'm going to tell you this now and only once. Secure yourself a playset of all of them or be forever regretting the fact that you didn't. Of course they are not as good as the original duallands, but they are a solid second. Most land search abilities put lands into play tapped anyways, so the penalty of putting them into play tapped is offset. Paying the 2 life is very minimal if you are playing them straight up. In short very sexy.

The hunted cycle should be obvious to every casual player. The only thing that should be running through your mind is Brand. For the minimal cost of 1R and 1 card or 2 colorless on an imprented Isochron Scepter, the drawback of each hunted creature is actually a bonus. The Hunted Horror goes for 2B. Basically your looking at 2B and 2 or 2B and R for a whopping 13/13. It's very hard to deal with on turn 3-4.

I haven't done the math or seen any math done. But is it me or does convoke reek of the same foul stench as affinity? I don't think it will break the game, but I am bracing myself for an onslaught of convoke beatdown decks. Somehow I see aggresive weenie decks finally being able to drop the fatties down the instant they can't get past decent blockers.

The blue/black guild looks quite vicious. Circu, Dimir Lobotomist is aces. It's the strongest wizard I have seen in a long time. Dimir Doppelganger is the card to watch. I can see this card turning tides in games. It can be a silver bullet for any legend and also a goodway to steal power players from your enemy, since you're probably going to be running creature removal. I'm calling it now. I haven't read many other articles on this set so be gentle on me if its quite obvious and you have read this for the umpteenth time today. Run this bad boy with Glimpse of the Unthinkable.

All the guilds look strong and refreshing from the dull and impotent sets from the last few years. I realize there is a forced synergy going on here but its more about color combinations that would be used anyways so the issue isn't as bad as say, Onslaught block.

The power level over in the set looks to be higher than average. But not so obscene that they need to ban cards before they even hit play.

In conclusion, I am very excited about the set and I hope the rest of you are too. Get yourself a set of dual lands or be forever uncool.

Read More Articles by John Fu!

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