K
kinghink
Guest
Hello,
This is my first question on the site, please don't laugh at me, because the subject in question has one of those answers that can either be super obvious or WAY over my head, and I'm banking on the latter, hence me asking this question.
"Play Testing" is a phrase that I hear an awful lot these days. What does "Play Testing" involve? How would one "Play Test" by oneself (not meant to be a setup, but go ahead and take the shots now)? What should I be looking for when I'm testing?
I currently have 4 (all between 68-74 cards each) decks that are played in a relativly rotational basis (R/U creatureless, R/G huge and weenies, R/B land destruction and solo R fireballs galore) and I would like to get them "tournament worthy". They do pretty good on weekend group games with my friends and they all have their merits and faults, but that is not really the measure of how good my deck building/tweaking abilities are/is.
Thank you for your time to respond in advance.
Cheers,
Mark
This is my first question on the site, please don't laugh at me, because the subject in question has one of those answers that can either be super obvious or WAY over my head, and I'm banking on the latter, hence me asking this question.
"Play Testing" is a phrase that I hear an awful lot these days. What does "Play Testing" involve? How would one "Play Test" by oneself (not meant to be a setup, but go ahead and take the shots now)? What should I be looking for when I'm testing?
I currently have 4 (all between 68-74 cards each) decks that are played in a relativly rotational basis (R/U creatureless, R/G huge and weenies, R/B land destruction and solo R fireballs galore) and I would like to get them "tournament worthy". They do pretty good on weekend group games with my friends and they all have their merits and faults, but that is not really the measure of how good my deck building/tweaking abilities are/is.
Thank you for your time to respond in advance.
Cheers,
Mark