At the end of your turn, I'll pay RXX to kill the Nightshade Seer (3 damage)
Then, I'll play Scent of Jasmine, revealing the Reliquary Monk (gain two life)
Untap, Upkeep
Plains
Done.
Limited 20
Handsize: 11
In play:
(UT) 2x Plains
(TT) 2x Swamp
(U) Mountain
(U) Forest
Dying Wail (enchant creature. When enchanted creature is put into a graveyard, target player discards two cards) *attached to your knight*
(U) Capashen Knight (1/1 first strike 1W: +1/+0)
(U) Cinder Seer (1/1, 2R,T:Reveal X red cards in your hand. Cinder Seer deals X damage to target creature or player)
(S) Reliquary Monk (2/2 when it dies, it get to disenchant something)
Graveyard: Scent of Jasmine
Removed:
Spiderman 20
Handsize: 12
In play:
(T,U) Island x2
(T) Plains
(T) Swamp
(T) Forest
(U) Powder Keg (At the beginning of my upkeep, I can put a fuse ctr on ~. T, sac ~: Destroy each artifact and creature with converted mana cost equal to the number of fuse ctrs on ~) - 1 ctr
(U) Capashen Knight (1/1 first strike 1W: +1/+0) *Whaled*
(U) Telepathic Spies (2/2)
Graveyard: Nightshade Seer?
Removed: